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Digital games, with their capacity for expression and facilitating experience through code, design, art, and audio, offer spaces for Indigenous creatives to contribute to Gerald Vizenor’s characterization of survivance as an active sense of Native presence. Indigenous digital games can be acts of survivance both in the ways they are created as well as the resulting designs. We Sing for Healing is an experiment in developing an Indigenous digital game during limited Internet access that resulted in a musical choose-your-own adventure text game with design, art, and code by Anishinaabe, Métis, and Irish game developer Elizabeth LaPensée alongside music by Peguis First Nation mix artist Exquisite Ghost. The non-linear gameplay expresses traditional storytelling patterns while enabling players to poetically travel in, through, and around traditional teachings. The design uses listening, choosing, and revisiting to reinforce what is best described as a non-linear loopular journey.
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This dissertation aims to describe the specific schooling process developed in the quilombo of Conceição das Crioulas, in Salgueiro / PE. This process was a result of the socio-historical reconstruction movement of the quilombo’s history, which started in the 1980s. This process triggered several conflicts, and priority was given to the regaining of their territory and to the search for educational practices with decolonizing ideals. Based on the individual and collective memories of Conceição das Crioulas people, we have registered the historical accounts of the community’s resistance to the domination and oppression systems imposed to them since the arrival of the creole founders until today. The methodological trajectory was based on interviews, informal conversations and the analysis of a video-documentary, specifically recorded for this research. This path also allowed us to evaluate how we have perceived and done our school education over a period of twenty-two years, whose milestone is the inauguration, in 1995, of Professor José Mendes school, a local public school where grades 6th to 9th are taught. First, this paper addresses important elements for the beginning of this search. Next, it describes practices and specific actions of the education of Conceição das Crioulas. After that, it draws a comparative analysis about this and other pedagogical experiences, highlighting connections and significant distances between them. Finally, at the end of the last chapter, it conceptualizes this experience, which was named Crioula Pedagogy in the community.
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Transformation and the decolonization of the curriculum, modes of teaching, and classroomare key concerns in South African Higher Education. In game design education this need is exacerbatedby the slow pace of diversification in both academia and the industry.This paper presents a close analysis of interventions undertaken into an introductory game design course to address the difficultiesof diversification across racial, genderand economic divides. The results of the interventions are assessed, and recommendations for future adjustments to the course in aid curricular decolonization is are made.
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In this article, I argue that digital games hold the potential to influence processes of cultural memory related to past and contemporary forms of marginalization. By bringing cultural memory studies into dialogue with game studies, I account for the ways through which digital games and practices of play might influence historical discourses and memory politics pertaining to marginalized identities. In order to demonstrate this, I conduct an analysis of Assassin’s Creed: Freedom Cry, a digital game which includes representation of the eighteenth-century transatlantic slave trade and its racist systems. This analysis is then contrasted with statements by two critics, Evan Narcisse and Justin Clark, about how Freedom Cry highlights specific marginalized identities and represents the past through the game form. These statements, coupled with my game analysis, make the case for a concept that I term ‘counter-hegemonic commemorative play’. This makes visible a form of potentially cathartic power fantasy within a historical struggle, alongside emphasizing a form of designed recognition of marginalized identities within contemporary historical discourses and memory politics.
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"Native Studies Keywords explores selected concepts in Native studies and the words commonly used to describe them, words whose meanings have been insufficiently examined. This edited volume focuses on the following eight concepts : sovereignty, land, indigeneity, nation, blood, tradition, colonialism, and indigenous knowledge. Each section includes three or four essays and provides definitions, meanings, and significance to the concept, lending a historical, social, and political context. Take sovereignty, for example. The word has served as the battle cry for social justice in Indian Country. But what is the meaning of sovereignty? Native peoples with diverse political beliefs all might say they support sovereignty-without understanding fully the meaning and implications packed in the word. The field of Native studies is filled with many such words whose meanings are presumed, rather than articulated or debated. Consequently, the foundational terms within Native studies always have multiple and conflicting meanings. These terms carry the colonial baggage that has accrued from centuries of contested words. Native Studies Keywords is a genealogical project that looks at the history of words that claim to have no history. It is the first book to examine the foundational concepts of Native American studies, offering multiple perspectives and opening a critical new conversation"--Résumé du site web de l'éditeur
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Paix, pouvoir et droiture : un manifeste autochtone, qui tire sa structure des chants rituels de la cérémonie de condoléances rotinohshonni, appelle toutes les Premières Nations à prêter attention aux messages des ancêtres afin de développer une philosophie visant à contrer l'assimilation. L'essai de Taiaiake Alfred est un véritable plaidoyer en faveur de droits et de l'autodétermination des peuples autochtones. Ce manifeste se veut avant-gardiste proposant des pistes de réflexion inédites ayant significativement participé à améliorer la compréhension des enjeux des Première Nations de l'Amérique du Nord.
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Our goal in this article is to remind readers what is unsettling about decolonization. Decolonization brings about the repatriation of Indigenous land and life; it is not a metaphor for other things we want to do to improve our societies and schools. The easy adoption of decolonizing discourse by educational advocacy and scholarship, evidenced by the increasing number of calls to “decolonize our schools,” or use “decolonizing methods,” or, “decolonize student thinking”, turns decolonization into a metaphor. As important as their goals may be, social justice, critical methodologies, or approaches that decenter settler perspectives have objectives that may be incommensurable with decolonization. Because settler colonialism is built upon an entangled triad structure of settler-native-slave, the decolonial desires of white, non-white, immigrant, postcolonial, and oppressed people, can similarly be entangled in resettlement, reoccupation, and reinhabitation that actually further settler colonialism. The metaphorization of decolonization makes possible a set of evasions, or “settler moves to innocence”, that problematically attempt to reconcile settler guilt and complicity, and rescue settler futurity. In this article, we analyze multiple settler moves towards innocence in order to forward “an ethic of incommensurability” that recognizes what is distinct and what is sovereign for project(s) of decolonization in relation to human and civil rights based social justice projects. We also point to unsettling themes within transnational/Third World decolonizations, abolition, and critical space-place pedagogies, which challenge the coalescence of social justice endeavors, making room for more meaningful potential alliances
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To the colonized, the term 'research' is conflated with European colonialism; the ways in which academic research has been implicated in the throes of imperialism remains a painful memory. This essential volume explores intersections of imperialism and research - specifically, the ways in which imperialism is embedded in disciplines of knowledge and tradition as 'regimes of truth.' Concepts such as 'discovery' and 'claiming' are discussed and an argument presented that the decolonization of research methods will help to reclaim control over indigenous ways of knowing and being. Now in its eagerly awaited third edition, this bestselling book includes a co-written introduction features contributions from indigenous scholars on the book's continued relevance to current research. It also features a chapter with twenty-five indigenous projects and a collection of poetry
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"An innovative and important contribution to Indigenous research approaches, this revised second edition provides a framework for conducting Indigenous methodologies, serving as an entry point to learn more broadly about Indigenous research."--
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This article presents the ways in which Muslims and Arabs are represented and represent themselves in video games. First, it analyses how various genres of European and American video games have constructed the Arab or Muslim Other. Within these games, it demonstrates how the diverse ethnic and religious identities of the Islamic world have been flattened out and reconstructed into a series of social typologies operating within a broader framework of terrorism and hostility. It then contrasts these broader trends in western digital representation with selected video games produced in the Arab world, whose authors have knowingly subverted and refashioned these stereotypes in two unique and quite different fashions. In conclusion, it considers the significance of western attempts to transcend simplified patterns of representation that have dominated the video game industry by offering what are known as 'serious' games.
Explorer
1. Approches
- Pédagogie décoloniale
- Approches sociologiques (3)
- Épistémologies autochtones (14)
- Étude de la réception (1)
- Étude des industries culturelles (2)
- Étude des représentations (9)
- Genre et sexualité (4)
- Histoire/historiographie critique (10)
- Humanités numériques (14)
- Méthodologie de recherche décoloniale (10)
2. Auteur.rice.s et créateur.rice.s
- Auteur.rice (1)
- Auteur.rice autochtone (16)
- Auteur.rice noir.e (5)
- Auteur.rice PANDC (2)
- Autrice (20)
- Créateur.rice autochtone (6)
- Créatrice (6)
- Identités diasporiques (1)
4. Corpus analysé
- Afrique (3)
- Amérique centrale (3)
- Amérique du Nord (21)
- Amérique du Sud (6)
- Asie (2)
- Europe (3)
- Océanie (3)
4. Lieu de production du savoir
- Afrique (3)
- Amérique du Nord (16)
- Amérique du Sud (4)
- Europe (5)
- Océanie (2)