Votre recherche
Résultats 8 ressources
-
Author Bagele Chilisa updates her groundbreaking textbook to give a new generation of scholars a crucial foundation in indigenous methods, methodologies, and epistemologies. Addressing the increasing emphasis in the classroom and in the field to sensitize researchers and students to diverse perspectives - especially those of women, minority groups, former colonized societies, indigenous people, historically oppressed communities, and people with disabilities, the second edition of Indigenous Research Methodologies situates research in a larger, historical, cultural, and global context to make visible the specific methodologies that are commensurate with thetransformative paradigm of social science research"
-
This book develops a nuanced decolonial critique that calls for the decolonization of media and communication studies in Africa and the Global South. Last Moyo argues that the academic project in African Media Studies and other non-Western regions continues to be shaped by Western modernity’s histories of imperialism, colonialism, and the ideologies of Eurocentrism and neoliberalism. While Africa and the Global South dismantled the physical empire of colonialism after independence, the metaphysical empire of epistemic and academic colonialism is still intact and entrenched in the postcolonial university’s academic programmes like media and communication studies. To address these problems, Moyo argues for the development of a Southern theory that is not only premised on the decolonization imperative, but also informed by the cultures, geographies, and histories of the Global South. The author recasts media studies within a radical cultural and epistemic turn that locates future projects of theory building within a decolonial multiculturalism that is informed by trans-cultural and trans- epistemic dialogue between Southern and Northern epistemologies.
-
Artists and cultural practitioners from Indigenous communities around the world are increasingly in the international spotlight. As museums and curators race to consider the planetary reach of their art collections and exhibitions, this publication draws upon the challenges faced today by cultural workers, Indigenous and non-Indigenous, to engage meaningfully and ethically with the histories, presents and futures of Indigenous cultural practices and world-views. Sixteen Indigenous voices convene to consider some of the most burning questions surrounding this field. How will novel methodologies of word/voice-crafting be constituted to empower the Indigenous discourses of the future? Is it sufficient to expand the Modernist art-historical canon through the politics of inclusion? Is this expansion a new form of colonisation, or does it foster the cosmopolitan thought that Indigenous communities have always inhabited? To whom does the much talked-of 'Indigenous Turn' belong? Does it represent a hegemonic project of introspection and revision in the face of today's ecocidal, genocidal and existential crises?"--Page 4 de la couverture. Autres auteurs/titres:edited by Katya García-Antón ; contributors, Daniel Browning, Kabita Chakma, Megan Cope, Santosh Kumar Das, Hannah Donnelly, Léuli Māzyār Luna'i Eshrāghi, David Garneau, Biung Ismahasan, Kimberley Moulton, Máret Ánne Sara, Venkat Raman Singh Shyam, Irene Snarby, Ánde Somby, Megan Tamati-Quennell, Prashanta Tripura, Sontosh Bikash Tripura.
-
Games face a crisis of diversity in both their content and in the industry itself. The inequalities that underlie these issues are heightened in the Global South. Addressing these issues will require a systemic decolonisation of games education in which future generations of industry professionals become critically engaged in their creative practice. Decolonisation requires the investigation and reconstruction of the ways knowledge is created and produced. To enable this, the curricula employed in teaching games requires close investigation and intervention. The difficulties of enabling access to knowledge when teaching games are exacerbated when seen in light of the need for decolonisation. Situated in a South African context, this article investigates the first-year core course ‘Key Concepts in Game Design’ offered at the University of the Witwatersrand in Johannesburg. It outlines the challenges games education faces in South Africa and takes stock of the state of the course and of the perceptions of students enrolled in it. It demonstrates that the course curriculum requires increased Africanisation and the establishment of common play practices. Finally, it highlights the importance of focusing on the development of critical game literacies as part of the decolonising project.
-
Transformation and the decolonization of the curriculum, modes of teaching, and classroomare key concerns in South African Higher Education. In game design education this need is exacerbatedby the slow pace of diversification in both academia and the industry.This paper presents a close analysis of interventions undertaken into an introductory game design course to address the difficultiesof diversification across racial, genderand economic divides. The results of the interventions are assessed, and recommendations for future adjustments to the course in aid curricular decolonization is are made.
-
Darkest Africa, the imagining of colonial fantasy, in many ways still lives on. Popular cultural representations of Africa often draw from the rich imagery of the un-charted, un-knowable ‘other’ that Africa represents, fraught with post-colonial tensions. When Capcom made the decision to set the latest instalment of its Resident Evil series in an imagined African country, it was merely looking for a new, unexplored setting, and they were therefore surprised at the controversy that surrounded its release. The 2009 game Resident Evil 5 was accused of racially stereotyping the black zombies and the white protagonist. These allegations have largely been put to rest, as this was never the intention of Capcom in developing the game or selecting the setting. However, the underlying questions remain: How is Africa represented in the game? How does the figure of the zombie resonate within that representation? And why does this matter?
-
Tourist art production is a global phenomenon and is increasingly recognized as an important and authentic expression of indigenous visual traditions. These thoughtful, engaging essays provide a comparative perspective on the history, character, and impact of tourist art in colonized societies in three areas of the world: Africa, Oceania, and North America. Ranging broadly historically and geographically, Unpacking Culture is the first collection to bring together substantial case studies on this topic from around the world.
Explorer
1. Approches
- Théories postcoloniales et décoloniales
- Approches sociologiques (2)
- Épistémologies autochtones (3)
- Étude des représentations (2)
- Genre et sexualité (2)
- Histoire/historiographie critique (1)
- Méthodologie de recherche décoloniale (2)
- Muséologie critique (1)
- Pédagogie décoloniale (3)
- Théorie(s) et épistémologies des médias (1)
2. Auteur.rice.s et créateur.rice.s
- Auteur.rice (3)
- Auteur.rice autochtone (1)
- Auteur.rice noir.e (3)
- Auteur.rice PANDC (1)
- Autrice (3)
- Créateur.rice autochtone (2)
- Créateur.rice noir.e (1)
- Créateur.rice PANDC (1)
- Créatrice (2)
4. Corpus analysé
- Afrique (6)
- Amérique centrale (3)
- Amérique du Nord (3)
- Amérique du Sud (3)
- Asie (3)
- Europe (1)
- Océanie (2)
4. Lieu de production du savoir
- Afrique
- Amérique centrale (1)
- Amérique du Nord (3)
- Amérique du Sud (2)
- Asie (1)
- Europe (1)
- Océanie (1)