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En 2007, le monde du jeu vidéo est secoué par une violente polémique au sujet du jeu vidéo Resident Evil 5. Ce dernier est accusé de faire commerce du racisme, en invitant à se glisser dans la peau d'un américain blanc body-buildé, missionné dans une région africaine anonyme, et tuant des dizaines d'hommes et de femmes noires présentées comme de dangereux zombies infectés du virus T. Depuis, la communauté des joueurs et joueuses de jeux vidéo interpelle régulièrement les créateurs et créatrices des jeux sur les questions du racisme et du sexisme.Dans son ouvrage, Mehdi Derfoufi analyse les rapports de force qui structurent l'industrie du jeu vidéo, dévoilant comment le racisme se niche parfois insidieusement au cœur de scénarios de jeux vidéo à succès. Il nous invite à nous questionner. Quels sont les pays qui pèsent sur les milliards d'euros du marché mondial du jeu vidéo ? Qui sont les game designers et auteurs des jeux ? Comment les représentations racistes sont-elles véhiculées à travers les personnageset les imaginaires vidéoludiques ? L'auteur nous dévoile avec brio les logiques racialisantes à l’œuvre au sein d’un marché économique très concurrentiel où des stéréotypes exotisants servent régulièrement à faire vendre un jeu. Il nous montre aussi comment la division internationale du travail et la hiérarchie économico-politique Nord/Sud pèse sur le marché du jeu vidéo et ralentit l’émergence de nouvelles représentations. Pourtant, de nombreux espoirs, notamment dans les pays du Sud participent au renouvellement de la culture geek : face aux violences racistes, la riposte s’organise.
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Transnational Korean Television: Cultural Storytelling and Digital Audience provides previously absent analyses of Korean TV dramas' transnational influences, peculiar production features, distribution, and consumption to enrich the contextual understanding of Korean TV's transcultural mobility. Even as academic discussions about the Korean Wave have heated up, Korean television studies from transnational viewpoints often lack in-depth analysis and overlook the recently extended flow of Korean television beyond Asia. This book illustrates the ecology of Korean television along with the Korean Wave for the past two decades in order to showcase Korean TV dramas' international mobility and its constant expansion with the different Western television and their audiences. Korean TV dramas' mobility in crossing borders has been seen in both transnational and transcultural flows, and the book opens up the potential to observe the constant flow of Korean television content in new places, peoples, manners, and platforms around the world. Scholars of media studies, communication, cultural studies, and Asian studies will find this book especially useful.
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This chapter discusses how Chinese television has been refashioned by the digital entertainment industry, and contends that new genres, identities, and representations have emerged in recognition of youths as the most valuable and desirable category of audience. It does so by way of three case studies. The first illustrates the symbiotic relationship between online literature and television drama production, and how the former contributes to the fantastical turn of Chinese television. The second seeks to understand the emergence of new cultural figures of “supreme heroine” and “sweet males” in the context of the rise of female fandom in contemporary Chinese popular culture. The third reveals how traditional television content, or in this case a political drama, may be recreated by online distributors and influencers so as to be aligned with the habits, attitudes, and preferences of the younger audiences. The chapter concludes that to understand contemporary Chinese television culture, the Internet and social media must become an integral component of inquiry because of their powerful remediating role in the public communication of any cultural text.
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Aucune étude n’a jamais démontré que les formes médiatiques disposeraient d’un pouvoir direct de transformation des réalités sociales. Une approche critique un peu sérieuse préférera ainsi appréhender le jeu vidéo comme le site d’un ensemble de rapports de pouvoir opérant au sein de la culture dominante, traversé, à l’instar d’autres formes culturelles, par des contradictions, des résistances et des réappropriations – autrement dit par des circulations dans la production de sens, les formes et les affects, qui viennent renforcer, nuancer ou déstabiliser les normes de l’hégémonie culturelle. Depuis le début des années 2010 et en particulier la polémique du #GamerGate en 2014, la communauté vidéoludique ne peut plus ignorer le sexisme. Les féministes n’ont pourtant pas attendu si longtemps pour se manifester. Mais c’est peut-être l’année 2012 qui marqua un réel tournant, lorsque Anita Sarkeesian lança une campagne de crowdfunding pour une série de vidéos sur sa chaîne YouTube feministfrequency. Sa démarche déclencha une vague de cyberharcèlement qui alla des insultes aux menaces de mort et jusqu’à la publication de données personnelles. Ce modèle de violence sexiste s’est reproduit à de multiples reprises, notamment en France en 2013 à l’encontre de la créatrice de jeu et féministe Mar_Lard, attaquée pour sa critique argumentée du sexisme dans la culture geek. Elle revenait en particulier sur des propos plus que complaisants d’un journaliste à propos d’une séquence où le personnage de Lara Croft, héroïne du mythique je…
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The overlap of marginalised race and sexuality is highlighted in the 1990 documentary "Paris is burning" which depicts the life of New York's black and Latino drag queens. The author offers an analysis of the social circumstances that gave birth to this culture which originated in 1980s Harlem.
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Qualifié parfois de « dixième art », après que les jeux de rôles sur table (comme Donjons & Dragons) eurent commencé à céder du terrain dans les loisirs de la jeunesse à partir du mil…
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This book explores Vietnamese popular television in the post-Reform era, that is, from 1986, focussing on the relationship between television and national imagination. It locates Vietnamese television in the experiences of everyday life and the prevailing network of power relations resulting from marketization and globalization, and, as such, moves beyond the clichéd assumption of Vietnamese media as a mere propagandist instrument of the party state. With examples from a wide range of television genres, the book demonstrates how Vietnamese television enables novel conditions of cultural oppression as well as political engagement in the name of the nation. In sharp contrast to the previous image of Vietnam as a war-torn land, post-Reform television conjures into being a new sense of national belonging based on an implicit rejection of the socialist past, hopes for peace and prosperity, and anxieties about a globalized future. This book highlights the richness of Vietnam’s current culture and identity, characterized, the book argues, by ‘fraternity without uniformity’.
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This article offers a critical analysis of Matthew Baren’s 2018 film Extravaganza, a documentary about drag scenes in Shanghai. By focusing on some drag performers represented in this film, in tandem with an examination of the social and industry contexts of the film, as well as my interviews with the filmmaker and performers, I problematise the gender identity of the performers and the national identity of the film. Drawing on Deleuze and Guattari’s notion of ‘becoming’ and Song Hwee Lim’s discussion of ‘trans’, I propose to think about certain modes of transnational production with the critical concept of ‘becoming trans’. ‘Becoming trans’ offers a productive way of conceptualising new modes of ‘minor’ transnational cinematic connections in a globalised world without having to resort to identity politics.
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Game Devs & Others: Tales from the Margins tell the true stories of life in the industry by people of color, LGBTQIA and other marginalized identities. This collection of essays give people a chance to tell their stories and to let others know what life on the other side of the screen is like when you’re not part of the supposed “majority”. Key Features This book is perfect for anyone interested in getting into the games industry who feels they have a marginalized identity For those who wish to better diversify their studio or workplace who may or may not have access to individuals that could or would share their stories about the industry Includes initiatives aimed at diversifying the industry that have a positive or negative impact on the ongoing discussions Coverage of ajor news items about diversity, conferences aimed at or having diversity at its core of content and mission are discussed Included essays are written with as little game dev specific jargon as possible, makeing it accessible to people outside the industry as well as those in the scene but that may not have all the insider lingo
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Peut-on envisager une autre histoire du jeu vidéo ?
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Analyses the narrative and formal elements of Kim Kyung-mook's "Stateless things" (2011) to argue how it critiques South Korea’s ethnocentrism and homophobic social structures by delineating a queer use of space. Gives recent examples of homoeroticism in commercial and independent South Korean cinema. Argues that Kim's film expand the definition of queer Korean cinema by deconstructing and reconstructing the heteronormative, progress-driven cityscape of Seoul.
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Pedro Almodóvar is an internationally acclaimed Spanish director. The national and international fascination over Almodóvar's cinema lies in his ability to reflect the problems of contemporary society, his lucidity in combining the urban and the rural, his ability to express the frustrations of modern man, as well as his freshness and spontaneity. Although the vast majority of studies on this Spanish director have focused on women and the gay world, his films are crowded with many types and archetypes of heterosexual men. This groundbreaking edited volume studies the men in the cinema of Almodóvar from a broad yet comprehensive and complementary perspective. Each chapter of All About Almodóvar's Men methodically dissects these male characters—their misery and their greatness, their frustrations and their desires—offering a kaleidoscopic view of man that goes beyond the narrow framework in which many studies have locked the rich cinema of Almodóvar.
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This poignant assertionby acclaimed actor Viola Davis, star of the series How to GetAway with Murder (ABC, 2014-), during her Emmy acceptance speechwent viral and becamethe flashpoint for heated discussion about contemporary television’s representational practices. The statement draws attention to questions of taste, what is acknowledgedby the industry and audiences as quality television and the political economy of thecontemporary industry. This moment in television history, with its attendant socialmedia afterlife, captures the key elements I wish to explore in this chapter: represen-tations of women of colour, production practices and viewer responses. As Viola Davisnotes in the quote above, the contemporary US television landscape offers limited rolesfor people of colour. The few shows starring people of colour have become the focus ofintense social media exchanges. In this chapter, I will explore how televisual womenof colour have become a key site from which viewers assert a possessive investmentof racialised identity. By focusing on social media responses, I delineate the ways inwhich viewers invest symbolic and literal ownership over these representations.Through such a multifaceted examination, this essay aims to elaborate how women ofcolour are accommodated within the concept of television for women, a term inter-rogated in this volume. In addition, I illustrate the ideological instability of the term‘women of colour’ and the capaciousness of the concept ‘television for women’.
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The display of spirituality, faith and religion is not a new phenomenon among black women in the United States, nor is it new to the world of media. Africans came to the Americas with their own sense of spirituality and religion, and the awareness of a higher being became the mortar that bound the community together during the trials of enslavement and subsequent oppression. Not surprisingly, this legacy of worship continues to provide solace and strength, with black women at the helm.
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This book looks closely at some of the most significant films within the field of queer Sinophone cinema. Examining queerness in films produced in the PRC, Taiwan and Hong Kong, the book merges the Sinophone with the queer, theorising both concepts as local and global, homebound as well as diasporic.
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As a method of learning more about contemporary culture than written documentation in libraries can provide, some 10 years ago I began to make documentary films. These films and what they showed me became, afterwards, secondary objects of analysis. Learning from and theorizing what I learned by reconsidering my own films yielded insights brought forth by the people “in” them. This became an ongoing, spiraling form of analysis-theory dialectic, and since my own films are the subject of my examination, I call it auto-theory. The best example is my video installation Nothing Is Missing (2006–2010). Here, 17 mothers of migrants, all living in different countries, explain in their own language what happened to their lives when one or more of their children decided to leave. These videos document a relationship, but not the one between maker and subject. The maker, here, is rather a facilitator, and the relationship that is documented, the one between the mother and someone close to her that has been modified by the migration of a child, is transformed in the process. The videos document this transformation itself, in the performance of it. This performative transformation is the subject of my article – it is what is being documented in the films.
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In 1990s post-Reform China, a growing number of people armed with video cameras poured out upon the Chinese landscape to both observe and contribute to the social changes then underway. This digital turn has given us a 'DV China' that includes film and media communities across different social strata and disenfranchised groups. This study takes stock of these phenomena by surveying the social and cultural landscape of grassroots and alternative cinema practices.
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At the closing awards ceremony for the 7th Annual DOChina Festival held in May 2010 in Songzhuang—a gentrified artists’ village at the far eastern edge of the Beijing municipality—young animator, poet, and filmmaker Xue Jianqiang was recognized with an honorable mention for his haunting documentary Martian Syndrome. The award came with 2000 RMB, a Panasonic DV camera (the jury’s official comments noted that Xue lacked his own camcorder and had to borrow one to make his film), and the chance to speak before a gathering of who’s who in Chinese independent documentary filmmaking.
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Since its beginning in the early 1990s, independent Chinese documentary has steadily built a reputation with its unflinching presentation of the underbelly of China’s economic boom and social sea changes. Individuals and groups whose experiences register the drastic costs of this process have become the most natural and common subject matter of independent documentaries. From the struggling artists who were among the first to quit state employment and go independent in Bumming in Beijing (Wu Wenguang 1990) to the art-aspiring young migrants from the rural area in The Other Bank (Jiang Yue 1995), from the homeless youngsters in Along the
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This article analyzes the term ‘citizen journalism’ against the backdrop of the Arab uprisings in order to show how it overlooks the local context of digital media practices. The first part examines videos emanating from Syria to illustrate how they blur the lines between acts of witnessing, reporting, and lobbying, as well as between professional and amateur productions, and civic and violent intentions. The second part highlights the genealogies of citizenship and journalism in an Arab context and cautions against assumptions about their universality. The article argues that the oscillation of Western narratives between hopes about digital media's role in democratization in the Arab World and fears about their use in terrorism circumscribe the theorization of digital media practices.
Explorer
1. Approches
- Étude des représentations
- Analyses formalistes (2)
- Approches sociologiques (16)
- Épistémologies autochtones (1)
- Étude de la réception (8)
- Étude des industries culturelles (15)
- Genre et sexualité (13)
- Histoire/historiographie critique (3)
- Méthodologie de recherche décoloniale (3)
- Muséologie critique (1)
- Théorie(s) et épistémologies des médias (8)
- Théories postcoloniales et décoloniales (8)
2. Auteur.rice.s et créateur.rice.s
- Identités diasporiques
- Auteur.rice (1)
- Auteur.rice autochtone (1)
- Auteur.rice LGBTQ+ (1)
- Auteur.rice noir.e (2)
- Auteur.rice PANDC (17)
- Autrice (11)
- Créateur.rice autochtone (1)
- Créateur.rice LGBTQ+ (2)
- Créateur.rice noir.e (1)
- Créateur.rice PANDC (3)
- Créatrice (2)
4. Corpus analysé
- Amérique centrale (1)
- Amérique du Nord (11)
- Amérique du Sud (3)
- Asie (19)
- Europe (5)
4. Lieu de production du savoir
- Amérique centrale (1)
- Amérique du Nord (17)
- Amérique du Sud (1)
- Asie (3)
- Europe (7)
- Océanie (1)