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  • Este trabajo presenta los resultados de la investigación Imágenes de lo extraordinario: monstruos americanos del siglo XVI, proceso de creación artística desarrollado por los estudiantes del Semillero de Investigación en Artes Visuales (SINAV) del programa de Artes Visuales de la Universidad Nacional Abierta y a Distancia (UNAD) entre 2018 y 2019. Para analizar de manera crítica e histórica la construcción de identidades sobre lo latinoamericano, se tomó como marco de análisis la representación de lo monstruoso en los relatos y las imágenes construidas por los cronistas de Indias en el siglo XVI, los cuales marcaron procesos de marginalización cultural, construcción de subjetividades y dinámicas de poder, y presentaron al habitante americano como una otredad que estaba fuera de los límites de la cultura dominante occidental. Se presentan los postulados teóricos sobre lo monstruoso como marco para el análisis histórico y la creación de obra, con una metodología de trabajo colaborativo y en gran parte virtual. Posteriormente, se exponen algunos resultados de la investigación histórica que dan paso a detallar el proceso de creación de obra que culminó con la exposición de la instalación audiovisual Imágenes de lo extraordinario, así como con una amplia serie de ilustraciones contemporáneas sobre lo monstruoso y un producto digital en formato página web donde se presenta una cartografía de lo monstruoso en América Latina y se recogen las memorias de todo el proyecto. This work presents the results of the research Images of the Extraordinary: American Monsters of the 16th Century, artistic creation process developed by the students of the Research Seedbed in Visual Arts (SINAV, for its initials in Spanish) of the Visual Arts program of Universidad Nacional Abierta y a Distancia (UNAD) between 2018 and 2019. With the objective of analyzing, in a critical and historical way, the construction of identities on Latin American matters, the representation of the monstrous in the stories and images constructed by the chroniclers of the Indies in the 16th century was used as a framework of analysis. These chroniclers marked processes of cultural marginalization, construction of subjectivities and power dynamics, and presented the American inhabitant as an otherness that was outside the limits of the dominant Western culture. The theoretical postulates about the monstrous are presented as a framework for historical analysis and the creation of works, with a collaborative and largely virtual working methodology. Some results of the historical research are then presented, which gives way to detailing the process of creating work that culminated in the exhibition of the audiovisual installation Images of the Extraordinary, as well as a wide range of contemporary illustrations on the monstrous and a digital product in web page format where a cartography of the monstrous in Latin America is presented and the memories of the whole project are collected.

  • Recent research has started focusing on the representation of history in videogames. Such representation is almost always of mainstream history and usually presented from a Western perspective. Set in a fictitious Himalayan kingdom in South Asia, Ubisoft’s Far Cry 4 is arguably a crucial example of how history is represented using Western and even colonial frameworks and where the narratives that do not emerge from conventional written history are almost always rendered invisible. Using the frameworks of Subaltern Studies and “border-thinking,” this essay attempts to unpack issues of Orientalism and “colonial difference”; it then engages with postcolonial digital humanities and postcolonial game studies to comment on how history is represented in videogames and how the neglected gaps and silences in the game are important in constructing the historiography in videogames. In the process, the essay engages in a debate with current notions of videogame-historiography.

  • Seeking ways to understand video games beyond their imperial logics, Patterson turns to erotics to re-invigorate the potential passions and pleasures of play.

  • Este artículo analiza las implicaciones ontológicas y el carácter performativo del documental Shekuita o el mal trueno, lanzado en 2017 por un colectivo de producción audio- visual indígena wiwa en la Sierra Nevada de Santa Marta en Colombia. El documental explora las causas, dudas y consecuencias de un triste incidente ocurrido tres años antes: la caída de un rayo sobre una edificación ceremonial de los wiwas, que causó la muerte a casi una docena de líderes. A partir del contraste entre las explicaciones científicas de la tragedia y las que han investigado las autoridades espirituales de la comunidad desde sus ontologías relacionales, y basándonos en un trabajo de campo cuasietnográfico durante el proceso de filmación, buscamos dar cuenta de un caso específico de descolonización de lo real y de los esfuerzos de una comunidad indígena por la libre expresión y la representación autónoma. Encontramos que este documental abre puertas de forma artística a mundos otros, contados en clave insumisa desde una indigenidad que nos interpela. Concluimos que los wiwas performan un realidad que no necesariamente es la que vivieron, sino una que les permite estratégicamente alcanzar más fácilmente la realidad que quieren recuperar. El artículo intenta contribuir a la visibilización de otras ontologías distintas de la naturalista, a mostrar las autocríticas de esta y a manifestar cómo el audiovisual es un espacio propicio para descolonizar lo real. This paper analyzes the ontological implications and the performative nature of the documentary Shekuita o el mal trueno, released in 2017 by a Wiwa indigenous audiovisual production group in Sierra Nevada de Santa Marta, Colombia. The do-cumentary explores the causes, doubts and consequences of a sad incident that happened three years earlier: a lightning strike on a Wiwas ceremonial building, which killed nearly a dozen leaders. Based on the contrast between the scientific explanations of the tragedy and those that the spiritual authorities of the community have investigated according to their relational ontologies and based on a quasi-eth-nographic fieldwork during the filming process, we seek to account for a specific case of decolonization of reality and of the efforts of an indigenous community for free expression and autonomous representation. We find that this documentary opens doors to other worlds in an artistic way, told in an unsubmissive way by an indigenous community that challenges us. We conclude that the Wiwa perform a reality that is not necessarily the one they lived through, but one that strategically allows them to reach the reality they want to recover more easily. The paper at-tempts to contribute to the visibility of other ontologies other than the naturalistic one, to show self-criticism of it and to show how the audiovisual is a propitious space to decolonize reality.

  • Independent Videogames investigates the social and cultural implications of contemporary forms of independent video game development. Through a series of case studies and theoretical investigations, it evaluates the significance of such a multi-faceted phenomenon within video game and digital cultures. A diverse team of scholars highlight the specificities of independence within the industry and the culture of digital gaming through case studies and theoretical questions. The chapters focus on labor, gender, distribution models and technologies of production to map the current state of research on independent game development. The authors also identify how the boundaries of independence are becoming opaque in the contemporary game industry – often at the cost of the claims of autonomy, freedom and emancipation that underlie the indie scene. The book ultimately imagines new and better narratives for a less exploitative and more inclusive videogame industry. Systematically mapping the current directions of a phenomenon that is becoming increasingly difficult to define and limit, this book will be a crucial resource for scholars and students of game studies, media history, media industries and independent gaming.

  • In Slave Revolt on Screen: The Haitian Revolution in Film and Video Games author Alyssa Goldstein Sepinwall analyzes how films and video games from around the world have depicted slave revolt, focusing on the Haitian Revolution (1791–1804). This event, the first successful revolution by enslaved people in modern history, sent shock waves throughout the Atlantic World. Regardless of its historical significance however, this revolution has become less well-known—and appears less often on screen—than most other revolutions; its story, involving enslaved Africans liberating themselves through violence, does not match the suffering-slaves-waiting-for-a-white-hero genre that pervades Hollywood treatments of Black history. Despite Hollywood’s near-silence on this event, some films on the Revolution do exist—from directors in Haiti, the US, France, and elsewhere. Slave Revolt on Screen offers the first-ever comprehensive analysis of Haitian Revolution cinema, including completed films and planned projects that were never made. In addition to studying cinema, this book also breaks ground in examining video games, a pop-culture form long neglected by historians. Sepinwall scrutinizes video game depictions of Haitian slave revolt that appear in games like the Assassin’s Creed series that have reached millions more players than comparable films. In analyzing films and games on the revolution, Slave Revolt on Screen calls attention to the ways that economic legacies of slavery and colonialism warp pop-culture portrayals of the past and leave audiences with distorted understandings.

  • Gender and the contemporary audio-visual landscape of Mexico.

  • This thesis explores the many ways indigenous religion is articulated, performed and translated in the video game Never Alone - Kisima Inŋitchuŋa (2014). The video game was among the first of its kind – being made in a close collaboration with an indigenous group, and published by the first indigenous owned video game company in the U.S.A. At launch, Never Alone gathered attention from traditional media in both North America and in Europe, and the game reached a global audience. Never Alone tells a story based on Inupiat storytelling, and Cultural Ambassadors gives the player an insight into Inupiat culture and tradition. Never Alone balances on the edge between the conventions of the video game medium and its genres, and of indigenous tradition and religion. This thesis examines how vocabularies that can be related to ‘indigenous religion’ are used and translated in Never Alone, and how these vocabularies relate to a globalizing discourse on indigenous religion. This thesis also explores how the medium of video games facilitates new ways of reclaiming traditions and articulating indigenous religion.

  • This chapter analyzes the reflections of Turkey’s neoconservative and neoliberal politics of gender on daytime television. The focus is on Bridal House, a popular daytime TV show in Turkey which interpellates women as domestic subjects competing with other women to prove their domestic abilities, particularly the ability to navigate the etiquette of domestic consumption. Hierarchies are instigated among women through symbolic battles on “tasteful” consumption, and the marital household surfaces as a space of constant regulation where women strive to be ideal housewives. By analyzing Bridal House through a Bourdieusian framework, this chapter traces the representations of the “ideal female subject” along neoconservative and neoliberal lines, and demonstrates the ways in which symbolic violences are enacted on women in contemporary Turkey’s daytime TV culture.

  • During 2019, various situations once again showed the deep crisis in the country. Audiovisual production continued, albeit with figures that account for a declining industry. Four productions were released: a first was made by the state channel (TVe), a second by a local independent producer (Oduver Cubillán and BGcreativos), the third was produced by the private channel (RCTV) and broadcast by the subscription channel IVC Networks, and the fourth was also produced by RCTV. While the first two productions did not exceed the 35-episode figure, the third and fourth had 73 episodes. On March 7, there was the biggest blackout in the country’s history. For more than a week, 95% of the territory was paralyzed by a lack of electricity. The action was classified by the government as an electric sabotage. The darkness that covered the country also subsumed serial fiction.

  • Serial fiction released in Argentina in 2019 continues to fall. Only one telenovela had more than 200 chapters. To a lesser extent than the previous year, the supply of serialized fiction incorporated themes from the social agenda, especially feminist struggles and the visibility of sexual dissidence. The channels found in the co-produc- tion and in the production for platforms one of the ways in which fic- tion survives. Some of these programs are now on the open television screen. New fiction releases from Ibero-America are also falling.

  • The country’s political crisis led to the confrontation between the Peruvian Congress and President Martín Vizcarra on irreconcil- able limits. After a second denial of confidence, Vizcarra made use of his constitutional prerogatives and dissolved Congress at the end of September 2019. The majority of the mass media step in line with the different positions of the Executive or the opposition, giv- ing much more attention to the political situation, thus modifying the TV programing. In this scenario, the Enfoca group – owner of Latina station – has continued looking for potential buyers, but without success yet. The conglomerate – with interest in financial, health and productive sectors – does not feel that the investment made in acquiring all the station’s shares seven years ago yielded the expected results. Meanwhile, Willax – a small locally held station acquired by the Wong group in 2015 with promises of a large investment – has become a stronghold of opposition to the government of Vizcarra and the largest broadcaster of Korean fictions. In February 2020, they an- nounced that a commercial partnership had been signed with South Korean company CJ ENM, a production company of several Korean dramas and the award-winning film Parasite, but without indicating what this company could mean for audiovisual production in Peru.

  • The year 2019 in Colombia was characterized by the presence of a series of social and cultural phenomena of high impact on the population, such as the National Strike on November 21, when dif- ferent sectors expressed their disagreement with the country’s poli- cies and the reforms that were being proposed for the new year. This situation led to a leading presence of the news on the small screen and, at the same time, an interesting reflection of national identity, the needs of various Colombian social groups and the cul- tural matrices of the nation. In this hectic context and in accordance with a certain global climate of crisis in democratic and government systems, a highly interesting television phenomenon emerges: the highly successful reappearance of the programs that marked differ- ent generations of compatriots and that, as in the past, once again led families to discuss episodes and situations presented under the classical structure of melodrama.

  • The high expectations of change caused by the victory of An- drés Manuel López Obrador for the presidency of Mexico have not been translated into any substantive modification in the Mexican media ecosystem or in the communication policies that have led the media-state relations in the country. However, what has been modi- fied/conditioned is the setting of the daily news agenda, since the new president has imposed a political-governmental communica- tion framework by holding morning press conferences, in which, with little opposition from the media, he sets the topics to be dis- cussed on a daily basis. It has created various problems with those media and/or journalists that have questioned the stances he has adopted, his plans and projects. The conflict escalated to such an extent that López Obrador has called his opponents “prensa fifí” (“snob press”), pointing out in a very clear way that these are ac- tors who only seek to defend the privileges lost during his govern- ment by conservative media, or, as he has called them: “la mafia del poder” (“the power mafia”).

  • A look at the screens of Uruguay’s open television in prime time will give the viewer a very reduced offer: after a television newscast that exceeds two hours long, there are only contest pro- grams, national or imported ones. It is possible that in the afternoon and at night the viewer finds a telenovela, almost always Turkish one. This is a very different panorama from the Uruguayan televi- sion history. Ibero-American fiction is in decline on open television, while its offer on VoD expands. In this chapter we will try to consider the various aspects of this landscape. Melodrama is on both options, open television and streaming, on a broad thematic spectrum, even in productions that are not usually classified as such. In the absence of national fiction in the period, at the end of the chapter we will study the melodrama in prison fiction, particularly in the case of El Marginal.

  • In 2019, the World Wide Web (www) celebrated its 30th anni- versary, However, the internet had not yet asserted itself as a right in the “network society” (Castells, 2009), and its balance points to the expansion of both opportunities and threats. Another fact that deserves to be highlighted in the year was the drop in the rating as a global phenomenon that challenges the television industry. It means change of habits and search for new business models. The integration of platforms and the generation of quality content appear as pillars of thetransformation of audiovisual worldwide. And the changes are manifested with a certain degree of diversity, according to the economic and cultural characteristics of each society, with disruptive processes.

  • This book examines the phenomenon of prime time soap operas on Indian television. An anthropological insight into social issues and practices of contemporary India through the television, this volume analyzes the production of soaps within India’s cultural fabric. It deconstructs themes and issues surrounding the "everyday" and the "middle class" through the fiction of the "popular". In its second edition, this still remains the only book to examine prime time soap operas on Indian television. Without in any way changing the central arguments of the first edition, it adds an essential introductory chapter tracking the tectonic shifts in the Indian "mediascape" over the past decade – including how the explosion of regional language channels and an era of multiple screens have changed soap viewing forever. Meticulously researched and persuasively argued, the book traces how prime time soaps in India still grab the maximum eyeballs and remain the biggest earners for TV channels. The book will be of interest to students of anthropology and sociology, media and cultural studies, visual culture studies, gender and family studies, and also Asian studies in general. It is also an important resource for media producers, both in content production and television channels, as well as for the general reader.

  • The marriage show was a popular reality show format that invited people to find their soulmate and marry on live television in Turkey. Based on ethnographic fieldwork which took place in the show’s studio between 2011 and 2012, this chapter explores female participants’ investment of their trust in the show. While being reluctant about finding a spouse on television, women take on registers of safety, familiarity, and secrecy to navigate the show as a safe venue. This endeavor also involved women’s safeguarding of themselves on their way to marriage. The fragility of trust in the show, therefore, indicates how women foresee risks and yet strive for securing happiness and safety in marriage in general. This affective tension, at a larger scale, is related to the increased sense of insecurity at a global scale, and the systematic failure of the family to provide the safe living environment it promises in the Turkish context.

  • This chapter explores the social and cultural factors that have contributed to the success of Turkish programs in the Arab world. Following the cancelation of Turkish serials on the Arab world’s largest networks in Saudi Arabia and the United Arab Emirates, this chapter will explore how dedicated Arab fans are continuing to watch Turkish shows via alternative platforms after having seen them become such a large part of their daily lives and a permanent fixture on their screens in recent years. By using the Gulf State of Qatar as a departure point, it will examine why Turkish content resonates so closely with female Arab audiences, while also determining their viewing motivations and how Turkish serials have managed to fill a void among its viewers that Arab media has failed to satisfy. At the same time, this chapter will discuss why Turkish dramas have been widely perceived as a women’s genre despite being prime-time serials in Turkey.

  • Le lieu de la rupture, ici, se voit déplacé : s'il faut rompre, en cinéma autochtone, ce n'est pas avec ses propres prédécesseurs, comme l'ont fait Jean-Luc Godard, François Truffaut et Agnes Varda. Des cinéastes tels Barnaby, Freeland et Grace peuvent ainsi s'appuyer sur le travail d'ouvreurs de sentiers tels le réalisateur māori Lee Tamahori (Once Were Warriors, en traduction française, Nous étions guerriers, 1994), le réalisateur cheyenne et arapaho Chris Eyre (Smoke Signals, 1998) , ainsi que des précurseurs incontournables tels Barclay, en Aotearoa, Nouvelle-Zélande, et la documentariste abénaquise Alanis Obomsawin, figure de proue du cinéma autochtone au Canada. Dans un récent document interne sur le cinéma autochtone en son sein, l'Office national du film (ONF), cet important producteur et diffuseur public d'œuvres audiovisuelles au Canada, explique que pour « comprendre la situation actuelle des cinéastes autochtones a l'ONF », il faut l'envisager a partir des « anciennes politiques gouvernementales visant explicitement a éliminer toute culture autochtone de la société canadienne ». Elle est également sous-tendue par le désir de proposer un storytelling, un art de raconter, issu des peuples autochtones, déterminé par ces derniers tant au niveau de la forme et du contenu cinématographique que dans le processus de production, de réalisation et de diffusion de ces œuvres.

Dernière mise à jour depuis la base de données : 17/07/2025 13:00 (EDT)