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This paper argues that video games expose the presumptions separating “Asian America” and “Asia” in the traditional senses of isolation, origination, and presumed distance. It does so by focusing on the most “Asiatic” genre of video games today, the North American visual novel, which offers a counterdiscourse to normative modes of play and attempts to offer utopic spaces to reflect upon the “real” genres of race and neo–Cold War geopolitics. Using theories of performance from Dorinne Kondo and others, the author shows how queer indie visual novels are primarily aspirational, in that they build queer, utopic, and seemingly anti-racist worlds through the Asiatic space of the visual novel form. In so doing, they also allow players to explore the Asiatic as a means of repairing the traumas and distances of American imperial cultures. The article analyzes four visual novels to make this argument: three by non-racially-identifying North American designers—Doki Doki Literature Club! (2017) by Dan Salvato, Analogue: A Hate Story (2012) by Christine Love, and Heaven Will Be Mine (2018) by Aevee Bee—and Butterfly Soup (2017), a game by the queer Asian/American designer Brianna Lei. If games make the boundaries of Asia and America irrelevant, visual novels explore this irrelevance through Asiatic irreverence.
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In this paper, I intend to explore the role played by reflexivity in grounding a more critical perspective when designing, implementing and analysing participatory digital media research. To carry out this methodological reflection, I will present and discuss a recently concluded research project on young people’s game-making in an after-school programme targeting Latin American migrants in London/UK. I will pay special attention to how my subjectivities influenced planning, data generation and analysis of this programme, and to how context, lived experiences, curricular decisions and interpersonal relationships shaped the kinds of knowledge produced through this research. Findings emerging from this experience included relevant dissonances between curricular design/decisions and the use of participatory approaches in game-making, and the limitations of traditional analytical categories within the Social Sciences field (e.g., gender and intersectionality) to understanding subjectivities expressed through game-making. This study offers relevant insights into the place of reflexivity in research on digital media production by young people by highlighting its complexity and by calling for more critical and less homogenising approaches to this type of research.
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First Person Encounters is a series of podcasts presented by Games Studies India, about our first experiences with Games while growing up in India. This our third podcast where we talk with Poornima Seetharaman. She is the first Indian to be inducted in the Women in Games (WIGJ) Hall of Fame and is also the lead game designer at Zynga. Hear as we talk about her foray in the world of gaming.
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Independent Videogames investigates the social and cultural implications of contemporary forms of independent video game development. Through a series of case studies and theoretical investigations, it evaluates the significance of such a multi-faceted phenomenon within video game and digital cultures. A diverse team of scholars highlight the specificities of independence within the industry and the culture of digital gaming through case studies and theoretical questions. The chapters focus on labor, gender, distribution models and technologies of production to map the current state of research on independent game development. The authors also identify how the boundaries of independence are becoming opaque in the contemporary game industry – often at the cost of the claims of autonomy, freedom and emancipation that underlie the indie scene. The book ultimately imagines new and better narratives for a less exploitative and more inclusive videogame industry. Systematically mapping the current directions of a phenomenon that is becoming increasingly difficult to define and limit, this book will be a crucial resource for scholars and students of game studies, media history, media industries and independent gaming.
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The Latinx Research Center's Revista N'oj hosted a round table discussion on Decolonial Aesthetics titled, "Decolonizing Art & Praxis in the Time of Covid-19." The talk included Jesus Barraza, Dr. Guisela Latorre, Dr. Mauricio Barros de Castro, and Dr. Laura E. Pérez. The panel was moderated by Revista N'oj editor, Abraham Ramirez.
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In the last decade or so, cinema has revealed itself to be an ideal medium for the transfer and/or remediation of the spoken word as well as stories coming from oral tradition and Indigenous culture. Indeed, cinema is a place of expression which favours cyclical creativity and contributes to the decolonization of stereotyped images propagated by external voices that do not understand the subtleties of languages (real and symbolic) that are anchored in indigenous peoples’ cultural memory. By exploring indigenous cinema as practised by women of diverse nations, this piece demonstrates how cinema can induce the compression and dilation of time, to bring to the audience the fluidity of a story that has been reconfigured according to a new time and carried by spoken words that have chosen to either emancipate themselves from the image or to materialize themselves in it. Furthermore, this article illustrates how a new generation of Indigenous women use cinema to retrace and/or rewrite their personal narrative with the help of autobiographical or collective stories that travel back in time to fill in the blanks left by a fragile memory and to express their will to make peace with a difficult colonial past. Finally, the writings of Lee Maracle (I Am Woman, 1988) and Natasha Kanapé Fontaine (Manifeste Assi, 2014) are being brought forth to show how films such as Suckerfish (Lisa Jackson, 2004) Bithos (Elle-Máijá Tailfeathers, 2015) and Four Faces of the Moon (Amanda Strong, 2016) contribute to the individual and community healing of Indigenous peoples of Canada, through an aesthetic of reconciliation. The exploration of these works, therefore allows us to shed light on and better understand the roles/internal mechanisms of visual autobiographies in the larger context of reconciliation with individual and collective stories/memories.
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Avec Alex Wilson, Jeffrey McNeil, Teddy Syrette, May Ela and Ahmed Maswadeh.
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Pairing Dominican-born artist Firelei Báez with Kenyan-born artist Wangechi Mutu, this article meditates on relational black and brown aesthetic strategies by reading femme gestures performatively across individual works, as well as the exhibition spaces within which the artists draft practices of informed and resistant engagement. Working with both theories of brownness that emerge from Latinx studies as well as scholarship of the black radical tradition, the author follows a sense of shared aesthetic gestures in Báez and Mutu’s work toward an indictment of pervasive Global North racial epistemologies. Focusing on the performative gesture as the basis for relation, this article ultimately hones in on the chimeric figures—amalgamations of flora and fauna—that both artists deploy, arguing that these present a model for imagining an otherwise arrangement of the social.R Poniendo en diálogo a Firelei Báez, una artista nacida en República Dominicana, con Wangechi Mutu, que nació en Kenia, este artículo invita a una meditación sobre las estrategias estéticas relacionales negras y morenas mediante una lectura en clave performativa de gestos femeninos en obras individuales y en aquellos espacios de exposición en que las artistas elaboran prácticas de participación política informada y de resistencia. Trabajando tanto con las teorías de lo moreno (brownness) que emergen de los estudios Latinx como con el trabajo académico de la tradición radical negra, la autora rastrea gestos estéticos presentes tanto en el trabajo de Báez como en el de Mutu para denunciar las omnipresentes epistemologías raciales del norte global. Centrándose en el gesto performativo como la base de la relación, este artículo se enfoca en última instancia en las figuras quiméricas – amalgamaciones de flora y fauna – que ambas artistas despliegan en su trabajo para sostener que estas presentan un modelo para imaginar otra manera de organizar lo social.
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Queer cinema, no matter how rebellious, is the child of straight cinema-its bastard child, perhaps, but its progeny no less. Queer cinema must push against decades of tradition to create itself anew. Borrowed genres and hand-me-down narratives have served their purpose. If the (curated though not novel) propositions and (recent though not unique) examples that follow point anywhere, it is to a still-to-be-imagined future where queer cinema can continue to expand while never ceding its right to be "nice" in order to serve those it portrays.
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In the 1960s, topless entertainment became legal in San Francisco, although cross-dressing continued to be criminalized. This article documents queer Latina/x visual and performance cultures of San Francisco’s strip club industry during this critical moment. It employs visual and performance analyses that draw from ethnographic interviews and archival research about three Latinas who performed as exotic dancers during this period, two of whom were out transsexuals: Roxanne Lorraine Alegria, Vicki Starr, and Lola Raquel. Engaging Marcia Ochoa’s notion of “spectacular femininities” and Juana María Rodríguez’s theory of “queer gesture,” the article maps out a queer Latina/x herstoriography about the early days of topless entertainment in San Francisco. It demonstrates how the transgressive practices of these Latina performers enrich genealogies of queer and Latina/x performance and visual cultures since the 1960s. It thus contributes to the expansion and intersection of the fields of performance studies, Latina/x studies, and feminist, gender, and sexuality studies. These fields and their intertwinings offer critical tools to resist the sexism, homophobia, racism, transphobia, and whorephobia that pervade every level of society, as well as the cultural amnesia to which San Francisco has been increasingly prone due to its incessant gentrification and growing technocracy since the early 2010s.RESUMEN Este artículo documenta las culturas visuales y de performance latinas/x queer de los clubes de striptease de San Francisco durante un momento crítico en la historia de la ciudad. En la década de 1960, los shows en topless se legalizaron en San Francisco, aunque el travestismo se continuó criminalizando. Otálvaro-Hormillosa emplea análisis visuales y de performance que se basan en entrevistas etnográficas e investigación de archivo sobre tres latinas que actuaron como bailarinas exóticas durante este período, dos de las cuales reconocían públicamente que eran transexuales: Roxanne Lorraine Alegria, Vicki Starr y Lola Raquel. En diálogo con la noción de “feminidades espectaculares” de Marcia Ochoa y la teoría de “gestos queer” de Juana María Rodríguez, Otálvaro-Hormillosa describe una historiografía latina/x queer propiamente femenina sobre los primeros días del entretenimiento en topless en San Francisco. El artículo demuestra cómo las prácticas transgresoras de estas intérpretes latinas enriquecen las genealogías de las culturas visuales y de performance queer y latinas/x desde los años sesenta. Al hacerlo, contribuye a la expansión e intersección de los campos de los estudios de performance, estudios latinas/x, y estudios feministas, de género y de sexualidad. Estos campos y sus entrecruzamientos pueden ofrecer herramientas críticas para resistir el sexismo, la homofobia, el racismo, la transfobia y la putafobia que permea todos los niveles de la sociedad, así como la amnesia cultural a la que San Francisco ha sido cada vez más propenso debido a su incesante gentrificación y creciente tecnocracia desde principios de los años 2010.RESUMO Este artigo documenta a cultura visual e de performance na indústria de clubes de strip-tease de São Francisco, durante um momento crítico da história da cidade. Nos anos 60, o entretenimento topless se tornou legal em São Francisco, embora a prática do cross-dressing continuasse criminalizada. Otálvaro-Hormillosa emprega análise visual e de performance baseadas em entrevistas etnográficas e pesquisas de arquivos sobre três latinas que se apresentaram como dançarinas exóticas durante esse período, duas das quais eram transexuais: Roxanne Lorraine Alegria, Vicki Starr e Lola Raquel. Engajando a noção de “feminilidades espetaculares” de Marcia Ochoa e a teoria do “gesto queer” de Juana María Rodríguez, Otálvaro-Hormillosa mapeia uma herstoriografia queer latina/x sobre os sobre os primórdios do entretenimento topless em São Francisco. O artigo demonstra como as práticas transgressivas dessas artistas latinas enriquecem as genealogias das culturas visual e de performance queer e latina/x desde os anos 1960. Deste modo, contribui para a expansão e intersecção dos campos de estudos da performance, estudos latinos e estudos feministas, de gênero e sexualidade. Esses campos e seus entrelaçamentos podem oferecer ferramentas críticas para resistir ao sexismo, homofobia, racismo, transfobia e putafobia que permeiam todos os níveis da sociedade, bem como a amnésia cultural para a qual San Francisco tem sido cada vez mais propensa devido à sua gentrificação incessante e crescente tecnocracia desde o início dos anos 2010.
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In 'Eros Ideologies' Laura E. Perez explores the decolonial through Western and non-Western thought concerning personal and social well-being. Drawing upon Jungian, people-of-color, and spiritual psychology alongside non-Western spiritual philosophies of the interdependence of all life-forms, she writes of the decolonial as an ongoing project rooted in love as an ideology to frame respectful coexistence of social and cultural diversity. In readings of art that includes self-portraits by Frida Kahlo, Ana Mendieta, and Yreina D. Cervantez, the drawings and paintings of Chilean American artist Liliana Wilson, and Favianna Rodriguez's screen-printed images, Perez identifies art as one of the most valuable laboratories for creating, imagining, and experiencing new forms of decolonial thought. Such art expresses what Perez calls eros ideologies: understandings of social and natural reality that foreground the centrality of respect and care of self and others as the basis for a more democratic and responsible present and future. Employing a range of writing styles and voices-from the poetic to the scholarly-Perez shows how art can point to more just and loving ways of being.
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Game Devs & Others: Tales from the Margins tell the true stories of life in the industry by people of color, LGBTQIA and other marginalized identities. This collection of essays give people a chance to tell their stories and to let others know what life on the other side of the screen is like when you’re not part of the supposed “majority”. Key Features This book is perfect for anyone interested in getting into the games industry who feels they have a marginalized identity For those who wish to better diversify their studio or workplace who may or may not have access to individuals that could or would share their stories about the industry Includes initiatives aimed at diversifying the industry that have a positive or negative impact on the ongoing discussions Coverage of ajor news items about diversity, conferences aimed at or having diversity at its core of content and mission are discussed Included essays are written with as little game dev specific jargon as possible, makeing it accessible to people outside the industry as well as those in the scene but that may not have all the insider lingo
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"Si tous les groupes humains sont touchés par la violence à grande échelle, les femmes la subissent sous des formes spécifiques, comme en témoignent les assassinats systémiques des femmes et des filles autochtones en Amérique du Nord et en Amérique latine, ou encore les nombreux conflits armés (Syrie, Lybie, Birmanie, entre autres) dans lesquels le viol est érigé en arme de guerre. Les deux phénomènes peuvent d'ailleurs se recouper puisque l'un des tout premiers féminicides à avoir été qualifié et documenté comme tel en Amérique est celui ayant été perpétré contre les femmes mayas durant la guerre civile guatémaltèque au début des années 1980. Cependant, les femmes ne sont pas seulement les victimes de la violence de masse, puisqu'elles sont aussi les premières à témoigner et dénoncer pour faire barrage à cette violence. Ce numéro hors-série regroupe des articles et des projets visuels qui décrivent et analysent la violence de masse liée au genre. Il s'agit de réfléchir sur la manière de représenter cette violence et d'en témoigner, d'autant plus qu'elle est bien souvent rendue invisible et inaudible par le patriarcat, le colonialisme, les intérêts politiques en présence ou l'impéritie de l'État."
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La perspectiva de género en el arte del Caribe colombiano se puede contextualizar con el movimiento feminista planetario. La comparación se establece en las creaciones de mujeres artistas de esta región, ya que subvierten, manifiestan y revelan con denotada libertad expresiva, no solamente sus inquietudes intimistas, sino toda una serie de cuestionamientos a las condiciones que culturalmente se le han impuesto a la mujer en el Caribe. Son dos generaciones diferentes; las primeras, analizadas en esta entrega, pueden ser catalogadas como pioneras de la perspectiva de género en el arte colombiano. Las segundas, consolidan problemáticas en apuestas individuales, de manera diaspórica y cada vez más comprometidas con el movimiento social de mujeres. En ambos casos lo hacen a través de las artes visuales, audiovisuales, performáticas e híbridas. Estamos ante artistas vanguardistas, de las artes visuales y performáticas en el Caribe colombiano; preferimos llamarlas, en ambos casos, visionarias. Gender perspective in the Colombian Caribbean art can be contextualized within the worldwide feminist movement. The comparison is established in the artwork of female artists from this region, as they subvert, demonstrate, and reveal with poignant expressive freedom, not only their intimate concerns, but a whole series of questions to the conditions that have been culturally imposed on women in the Caribbean. They come from two different generations. The first generation, analyzed in this installment, can be defined as the pioneers of gender perspective in Colombian art. The second generation consolidates issues through individual pledges in a diasporic way and increasingly committed to the social women’s movement. Both generations do this through performative, hybrid, visual and audiovisual art. These are avant-garde artists of the visual and performative art in the Colombian Caribbean. We prefer to call them, in both cases, visionaries.
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Violence and the dead are major thematics in the sociopolitical art of Teresa Margolles. Born in Culiacan, Mexico, Margolles unfalteringly exposes the social causes and consequences of the endemic violence that ravages her country: violent deaths from the drug trade, exclusions, feminicides, and social injustice. Many of her works consist of substances or objects that have been in close contact to violent crimes and dead bodies, such as water with which corpses have been cleaned, blood-soaked earth, or fabric drenched in body fluids. This monograph brings together works from the past decade, along with pieces that have never been shown before, including sculptural and photographic installations, performative interventions and videos. Spare, yet powerfully moving, Margolles's work reaches out and brings the viewer into the world of those whose lives have been made invisible.
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The display of spirituality, faith and religion is not a new phenomenon among black women in the United States, nor is it new to the world of media. Africans came to the Americas with their own sense of spirituality and religion, and the awareness of a higher being became the mortar that bound the community together during the trials of enslavement and subsequent oppression. Not surprisingly, this legacy of worship continues to provide solace and strength, with black women at the helm.
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The premise of the show revolves around six preachers in the Los Angeles area. They each pastor churches ranging from 3,500– 4,000 members; however, one pastor’s church has nearly 20,000 members (season 1: episode 1). A multitude of cameras follow the stories of each of the pastors’ lives, their relationships with each other, as well as their wives relationships with one another. The show has five black male preachers and one white male preacher. In season 1, all of the pastors— except for two— are married; one of the unmarried pastors is engaged to the mother of his child, and the other has a long-standing relationship with a female friend who frequently appears on the show. As viewers watch the show, they are given a glimpse into the world of evangelical preachers. Although at first glance the show seems to only focus on the men, the women provide an interesting glimpse at what it means to be a preacher’s wife, fiancée, or female companion. There were a total of eight episodes that aired over the course of two months. This chapter explores how black women and their friendships are portrayed on Preachers of L.A. — including the one white woman on the show. It also examines their discourse between one another— using critical race feminism to analyze the roles of these women as first ladies (a term used to describe the wives of pastors), their relationship with one other, and the conversations they have surrounding sex, marriage, relationships, and friendships. The chapter focuses on the first season of the show, which began in the fall of 2013. The show was later renewed for a second season, which began airing late summer 2014. This critique attempts to bring awareness to black women in the church and the discourse that perpetuates the stereotypes of black women on television. It also aims to initiate further conversations on various stereotypes— regardless of context— that have the potential to bear negatively on black women.
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Video games are inherently transnational by virtue of their industrial, textual, and player practices. This collection includes essays from scholars from eight countries analyzing game cultures on macro- and micro-levels and investigates the growing transnational nature of digital play
Explorer
1. Approches
- Genre et sexualité
- Analyses formalistes (3)
- Approches sociologiques (11)
- Épistémologies autochtones (3)
- Étude de la réception (1)
- Étude des industries culturelles (5)
- Étude des représentations (10)
- Histoire/historiographie critique (7)
- Humanités numériques (2)
- Méthodologie de recherche décoloniale (3)
2. Auteur.rice.s et créateur.rice.s
- Créateur.rice PANDC
- Auteur.rice (2)
- Auteur.rice autochtone (1)
- Auteur.rice LGBTQ+ (4)
- Auteur.rice noir.e (4)
- Auteur.rice PANDC (18)
- Autrice (9)
- Créateur.rice autochtone (4)
- Créateur.rice LGBTQ+ (7)
- Créateur.rice noir.e (3)
- Créatrice (9)
- Identités diasporiques (4)
4. Corpus analysé
- Afrique (3)
- Amérique centrale (7)
- Amérique du Nord (14)
- Amérique du Sud (8)
- Asie (5)
- Europe (3)
4. Lieu de production du savoir
- Amérique centrale (2)
- Amérique du Nord (20)
- Amérique du Sud (4)
- Asie (3)
- Europe (2)