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  • This chapter historicises and contextualises the evolution, production, and development of key Mexican screen melodramas over fifty-two years to understand and mediate Mexico’s ambivalence around socioeconomic background, ranother. Perhaps if Televisa had allowed its various ace and religion, gender and worth, family and duty. The chapter demonstrates the importance of localised scholarly inquiry into Mexican audiovisual media that considers not only narrative discourses, content and textual analyses, but also industrial records and practices, marketing campaigns and press releases, archival research and interviews, multimedia synergy, and comparative analysis. For some time, research on Mexican melodrama has had a strong social focus, with several writings about audience engagement, but it is imperative to have more close readings of the texts themselves to understand their cultural context and industrial histories. This research exposes societal changes within Mexico by utilising one of its most omnipresent forms of popular culture and provides a deeper understanding of Mexico’s primary media productions through the use of genre and remake theory. The representations of young women yield a multitude of tensions and ambiguities placed upon Mexican women, which reveal volumes about wider sociocultural expectations.

  • This book explores Vietnamese popular television in the post-Reform era, that is, from 1986, focussing on the relationship between television and national imagination. It locates Vietnamese television in the experiences of everyday life and the prevailing network of power relations resulting from marketization and globalization, and, as such, moves beyond the clichéd assumption of Vietnamese media as a mere propagandist instrument of the party state. With examples from a wide range of television genres, the book demonstrates how Vietnamese television enables novel conditions of cultural oppression as well as political engagement in the name of the nation. In sharp contrast to the previous image of Vietnam as a war-torn land, post-Reform television conjures into being a new sense of national belonging based on an implicit rejection of the socialist past, hopes for peace and prosperity, and anxieties about a globalized future. This book highlights the richness of Vietnam’s current culture and identity, characterized, the book argues, by ‘fraternity without uniformity’.

  • Artists and cultural practitioners from Indigenous communities around the world are increasingly in the international spotlight. As museums and curators race to consider the planetary reach of their art collections and exhibitions, this publication draws upon the challenges faced today by cultural workers, Indigenous and non-Indigenous, to engage meaningfully and ethically with the histories, presents and futures of Indigenous cultural practices and world-views. Sixteen Indigenous voices convene to consider some of the most burning questions surrounding this field. How will novel methodologies of word/voice-crafting be constituted to empower the Indigenous discourses of the future? Is it sufficient to expand the Modernist art-historical canon through the politics of inclusion? Is this expansion a new form of colonisation, or does it foster the cosmopolitan thought that Indigenous communities have always inhabited? To whom does the much talked-of 'Indigenous Turn' belong? Does it represent a hegemonic project of introspection and revision in the face of today's ecocidal, genocidal and existential crises?"--Page 4 de la couverture. Autres auteurs/titres:edited by Katya García-Antón ; contributors, Daniel Browning, Kabita Chakma, Megan Cope, Santosh Kumar Das, Hannah Donnelly, Léuli Māzyār Luna'i Eshrāghi, David Garneau, Biung Ismahasan, Kimberley Moulton, Máret Ánne Sara, Venkat Raman Singh Shyam, Irene Snarby, Ánde Somby, Megan Tamati-Quennell, Prashanta Tripura, Sontosh Bikash Tripura.

  • From #Gamergate to the daily experiences of marginalization among gamers, gaming is entangled with mainstream cultures of systematic exploitation and oppression. Whether visible in the persistent color line that shapes the production, dissemination, and legitimization of dominant stereotypes within the industry itself, or in the dehumanizing representations often found within game spaces, many video games perpetuate injustice and mirror the inequities and violence that permeate society as a whole. Drawing from the latest research and from popular games such as World of warcraft and Tomb raider, Woke gaming examines resistance to spaces of violence, discrimination, and microaggressions in gaming culture. The contributors of these essays identify strategies to detox gaming culture and orient players toward progressive ends, illustrating the power and potential of video games to become catalysts for social justice

  • Feminism in Play focuses on women as they are depicted in video games, as participants in games culture, and as contributors to the games industry. This volume showcases women's resistance to the norms of games culture, as well as women's play and creative practices both in and around the games industry. Contributors analyze the interconnections between games and the broader societal and structural issues impeding the successful inclusion of women in games and games culture. In offering this framework, this volume provides a platform to the silenced and marginalized, offering counter-narratives to the post-racial and post-gendered fantasies that so often obscure the violent context of production and consumption of games culture.

  • Established in 2004, Maori Television has had a major impact on the New Zealand broadcasting landscape. But over the past year or so, the politics of Maori Television have been brought to the foreground of public consciousness, with other media outlets tracking Maori Television's search for a new CEO, allegations of editorial intervention and arguments over news reporting approaches to Te Kohanga Reo National Trust.Based on a Marsden Grant and three years of interviews with key stakeholders – staff, the Board, other media, politicians, funders and viewers – this is a deep account of Maori Television in its first ten years. Jo Smith argues that today's arguments must be understood within a broader context shaped by non-Maori interests. Can a Maori broadcaster follow both tikanga and the Broadcasting Standards Authority? Is it simply telling the news in Maori, or broadcasting the news with a Maori perspective? How can it support te reo Maori at the same time as appeal to all New Zealand? How does it function as the voice of its Maori stakeholders?Offering five frameworks to address the challenges of a Maori organisation working within a wider non-Maori context, this is a solidly researched examination of Maori Television's unique contribution to the media cultures of Aotearoa New Zealand.

  • Incisive analyses of mass media - including such forms as talk shows, MTV, the Internet, soap operas, television sitcoms, dramatic series, pornography, and advertising-enable this provocative third edition of Gender, Race and Class in Media to engage students in critical mass media scholarship. Issues of power related to gender, race, and class are integrated into a wide range of articles examining the economic and cultural implications of mass media as institutions, including the political economy of media production, textual analysis, and media consumption. Throughout, Gender, Race and Class in Media examines the mass media as economic and cultural institutions that shape our social identities, especially in regard to gender, race, and class.

  • On 19 September 2006, the fi rst indication many people in Thailand received that the country was undergoing another military coup d’ é tat, the eighteenth such putsch since 1932, was when the nation’s six free-to-air television networks suddenly suspended regular programming and, channel by channel, started to broadcast a generic mix of royal news and light entertainment (Connors and Hewison 2008). Final confi rmation came again via television later that evening in the form of an offi cial announcement, broadcast at regular intervals across all stations from a central feed, in which the armed commanders in chief behind the coup – the awkwardly titled ‘Administrative Reform Group under the Democratic System with the King as the Head of State’ – explained apologetically that they had temporarily taken control of the nation’s airwaves, as indeed of the nation, exhorting viewers to remain calm and reassuring them that normalcy would soon be restored, at which point broadcasting reverted to the same steady flow of innocuous entertainment programming. For all its exceptional gravity, the 2006 coup’s strategic blend of direct state interventionist control of broadcasting combined with a more indirect use of escapist entertainment as populist pacifi er is arguably a structural characteristic of Thai television history writ large.

  • Korea was the fifteenth country in the world to start television broadcasting when it first launched in Seoul in 1956. Since then, the structure, content and policies concerning Korean television have continuously transformed, due largely to changing contextual circumstances such as wide-ranging socio-political democratization and the rise of the neoliberal global economic system and digital technologies. Up until the 1980s, the oligopolistic structure of the two public broadcasting networks  – Korean Broadcasting System (KBS) and Munhwa Broadcasting Corporation (MBC)  – dominated the broadcasting market. However the landscape has dramatically changed since the early 1990s, with 11 newly launched commercial terrestrial broadcasting channels (including Seoul Broadcasting System (SBS) in December 1991) and 153 cable channels when the multichannel television era began (Jin 2005 : 1). A digital satellite television system called Skylife was launched in March 2002, and airs 176 channels at the time of writing. Such changes stem from the shift in the domestic political climate where liberalization and privatization were promoted in assertively practiced neoliberal reform movement in the early 1980s, as well as changes in the global cultural industry environments based largely on globalization and the development of digital technologies. This chapter explores democratization, transnationalization and digitalization, three active factors within Korean television broadcasting by analysing changes and shifts in popular music programmes.

  • This chapter presents a critical analysis of media and change in postcolonial Malaysia, a South-East Asian nation of 29  million multicultural people, with a focus on the role of television in the nation’s transformation following independence from British rule in 1957. Despite having inherited the basic democratic institutions of the British political tradition, Malaysia continues to debate the transition from soft authoritarianism to democracy (Means 1996 :  103). Since 1957, Malaysia has been led by a single political party, the Barisan Nasional (BN). While the BN is a coalition of three major ethnic-based political groups, the United Malays National Organisation (UMNO), Malaysian Chinese Association (MCA) and the Malaysian Indian Congress (MIC), it is, in effect, a symbol of Malay-Muslim supremacy (Ketuanan Melayu). UMNO, the dominant group within the party, has, since its formation, aspired to uphold Malay culture as national culture and Islam as the offi cial religion for the country. From the fi rst general elections in 1959 until the 2008 general elections, the BN held two-thirds of the 222 seats in the Dewan Rakyat (House of Representatives). Malaysian media scholar Karthigesu ( 1987 , 1994 ) contends this was largely due to the role of public television, which was launched and promoted by government itself, broadcasting in its colonial service model. In fact, the arrival of state television in 1963 coincided with the formation of the Federation of Malaysia (Moten and Mokhtar 2013 ). In this chapter I argue that television has been pivotal in shaping and transforming the political and cultural landscape of Malaysia as the medium evolved from a strictly national to a loosely global and then fluidly trans-local orientation. While television fi rst enabled the BN to hold its two-thirds majority and build the nation premised on Malay supremacy policies, it subsequently played a part in weakening the BN’s grip over the multiethnic electorate as the UMNO Ketuanan Melayu ideology, layered deep beneath the powdered face of television, surfaced in the digital media era.

  • One may argue that Chinese television has already received more than its fair share of attention in the study of Chinese media. As compared with radio and cinema, which developed in the socialist era (1949-78), television has been seen as the dominant medium in the decades of marketization and economic reforms since the late 1970s (Zhu and Berry 2008 ). Television has been studied as a metonym for the ongoing tension and complicity between the Chinese state and the market (e.g., Zhao 1998 ; 2008a) and as a metaphor for the contradictions between a legacy of socialist rhetoric and ethos and a neoliberal market agenda. It is precisely these contradictions that make up what is often referred to as the ‘Chinese characteristics’ (Zhao 2008a; Sun and Zhao 2009 ) of China’s television culture.

  • Video games have become a global industry, and their history spans dozens of national industries where foreign imports compete with domestic productions, legitimate industry contends with piracy, and national identity faces the global marketplace. This volume describes video game history and culture across every continent, with essays covering areas as disparate and far-flung as Argentina and Thailand, Hungary and Indonesia, Iran and Ireland.

  • The culture of television in Indonesia began with its establishment in 1962 as a public broadcasting service. From that time, through the deregulation of television broadcasting in 1990 and the establishment of commercial channels, television can be understood, Philip Kitley argues, as a part of the New Order’s national culture project, designed to legitimate an idealized Indonesian national cultural identity. But Professor Kitley suggests that it also has become a site for the contestation of elements of the New Order’s cultural policies. Based on his studies, he further speculates on the increasingly significant role that television is destined to play as a site of cultural and political struggle.

  • Three seasons of NZ Idol , the New Zealand adaptation of the global Idols format, were aired on public broadcaster TVNZ’s channel TV2 in 2004, 2005 and 2006. The final episode of the first season was the most-watched television programme in New Zealand in 2004, with 1.4 million people, a third of the New Zealand population, tuning in (South Pacific Pictures, 2004). In terms of ratings NZ Idol has been one of the most successful locally made television programmes of the last decade. At first glance, NZ Idol has also been very successful in representing ethnic and cultural diversity. In the auditions phase of the show young New Zealanders of 16 years plus from a range of backgrounds are featured, and in the subsequent phases the audience gets to know a selection of them intimately. The winners of all three seasons (Ben Lummis in season 1, Rosita Vai in season 2, and Matt Sounoa in season 3) have Pacific Island roots, and as a result three young “brown” people were crowned “New Zealand Idols.” This is remarkable, since according to a previous study by Misha Kavka (2004: 231) non-white people have largely been absent from New Zealand reality TV programmes. A closer look suggests, however, that featuring contestants from different cultural backgrounds in NZ Idol generally serves a particular nation building agenda that New Zealand is heavily involved in as a postcolonial society, in which ethnic minorities are subjected to representations that favour the interests of dominant cultural groups. The aim of this nation building agenda is to establish a new and distinct sense of national identity which will set New Zealand apart from Britain, the former colonial power, and other English-speaking nations.

  • Chronicles the global critical reception of Aboriginal art since the early 1980s and argues for a re-evaluation of Aboriginal art's critical intervention into contemporary art.

  • The past decade has seen an explosion of lifestyle makeover television shows with audiences being urged to “renovate” everything from their homes, bodies, and children to their pets, a process that has seen the emergence of an army of lifestyle gurus on television advising us on what not to eat and what not to wear. While critical academic attention has largely focused on blockbuster reality television formats like Big Brother and Survivor, more recently a growing body of scholarship has started to focus on the “lifestyle turn” on television and the rise of the makeover format. To date much of the work on makeover television has focused on its role in the US and UK. However, in the past couple of years the lifestyle makeover show has become an increasingly global phenomenon with audiences around the world embracing everything from home renovation to plastic surgery makeover shows. This essay is concerned with examining the implications of the global dissemination of such modes of programming, associated as they are with ideologies of neoliberal individualism, self-surveillance and self-promotion, and with a strongly consumption-oriented aesthetic. It emerges out of a pilot study I have been conducting with Dr Fran Martin at the University of Melbourne as a preliminary step in a larger transnational comparative study of lifestyle programming in Asia in which we seek to examine the role of lifestyle television in both shaping and reflecting broader shifts in social and cultural identity accompanying the rise of consumer-based modes of modernity.

  • The place of the media in an effective liberal democracy is generally seen assacrosanct. The media play an important role in the collection and dissemination of information and provide an avenue for keeping politiciansaccountable to their constituents.Mindful of the impact themedia can have onthe fortunes of a political party, and the careers of individuals within it, mostpoliticians in liberal democracies tend to tread carefully in terms of how theymanage their relationship with the media. Politicians hire public relations andmedia advisors, and seek media training in order to learn how to ‘use’ themedia to further their political aims. In the main, the approach of India’spolitical parties to media relations has become remarkably similar. However, an exception appears when we examine the relationship of theBahujan Samaj Party (BSP), and its leader Mayawati, with the media in bothits mainstream forms – print and television. Despite early attempts to engagewith the media, by the late 1990s the BSP was running election campaignswith a media strategy of almost complete disengagement. This has not led topoor electoral results for the party. In fact, the party has been in power in thenorth Indian state of Uttar Pradesh (UP) on a number of occasions: in 1995,1997 and 2002, either in coalition or as a minority government. Upon winning minority government in the 2002 election, a journalist declared that ‘Inan age of television and information technology, Mayawati is a politician whodefies all conventional standards and norms . . . [and] despises giving interviews . . . ’(Bhushan, 2002: 18). In May 2007 the BSP won the UP state election outright to take power as the first majority government that UP hasseen for 15 years. Again this election was won while largely ignoring main-stream newspapers and television, with Mayawati even taunting journalistsafter the win, ‘I know you were upset I did not meet you during the campaign but I noticed that you had already run ahead with your conclusions, so Ithought why disturb you?’ (Gopinath, 2007).

  • The changing relationship between cricket and satellite television in thecontext of the Indian sub-continent has been a subject of considerablescholarly inquiry. That one nourishes the other is well known. However,what is relatively little known is the degree to which this interdependence hasgrown in recent times. So much so that cricket tournaments, or ratherdesignated TV tournaments, are being planned with alacrity by the Board ofControl for Cricket in India (BCCI). Television rights for these overseastournaments/matches spread over the next 4 years had initially generated $219.5 million for the BCCI.1 On the other hand, satellite channels too havestarted planning cricket programming around these tournaments, program-ming expected to generate millions in advertising revenue.2 While theorganization of such big-money events well encapsulates the symbiotic rela-tionship between cricket and satellite television within a burgeoning Indianeconomy, other local/regional dimensions of this relationship are often noless fascinating. Tele-visual hype generated on the occasion of a regionalcricket body election in July 2006 in West Bengal, especially by the multiple 24-hour Bengali news channels, drew attention to the local variant of thestory involving big-money television and even bigger-money sport. Thischapter, on the basis of two distinct case studies – the implications of the tri-nation 1-day series played in Malaysia in September 2006 involving Aus-tralia, West Indies and India, and Television coverage of the Cricket Asso-ciation of Bengal Elections in July 2006 – will comment on the complex andever-changing relationship between cricket and television in India. At thesame time it will attempt to question the rationale behind this growing interdependence and probe what this means for the Indian nation at large.

  • This paper is based on ongoing research into the gendered use of mobile convergent media in the Asia-Pacific region. In particular, what role does the cute have and how does it correlate with types of consumption? As a region, the Asia-Pacific is marked by diverse penetration rates, subject to local cultural and socio-economic nuances. Two defining locations - Seoul (South Korea) and Tokyo (Japan) - are seen as both mobile centres and gaming centres which the world looks towards as examples of the future-in-the-present. Unlike Japan, which pioneered the keitai (mobile) IT revolution with devices such as i-mode, South Korea has become a centre for mobile DMB (Digital Multimedia Broadband) with the successful implementation of TV mobile phones (TU mobile) in 2005. One of the key features of mobile media technologies is the attempt by the industry to find the next killer application . One such application is the possibility of online multiplayer games accessed through mobile (broadband) telephonic devices such as MMO golf RPG Shot Online (a golf game for mobile phones). Amongst this frenzy of trend spotting and stargazing, Seoul as a mobile broadband and gaming centre provides a curious case study for the social and cultural intricacies informing the rise of gaming as an everyday practice for many Koreans.This article begins by outlining the game play and technoculture particular to South Korea and then explores the phenomenon of Kart Rider in South Korean gaming cultures - and its perception/ reception outside Korea - to sketch some of the issues at stake in playing it cute (particularly in the form of cute avatars), consuming Korea and the endurance of co-present communities. In particular, it contemplates the implications of current emerging online mobile gaming genres such as so-called female games such as the cute' Kart Rider in order to think about changing modes of game play and attendant social spaces.

  • Unlike smaller nation-states in this study the People’s Republic of China has never really countenanced a scarcity of domestic television content. Supply has been constant, indicating both the importance and the sheer size of the sector. The nationalized broadcast media has for several decades churned out cheaply produced films, documentaries, dramas, and news programmes. During the last two decades of the twentieth century, however, audience demand for domestic content began to wane as more as more international programmes found their way into schedules, particularly in southern China. China’s accession to the World Trade Organization in December 2001 seemed to herald soul-searching among its media mandarins. What would happen? Would China be inundated by foreign content (the worst case scenario) or would China, as it has done over time, absorb and regulate foreign influences?

Dernière mise à jour depuis la base de données : 17/07/2025 13:00 (EDT)