Bibliographie complète
Do you Identify as a Gamer? Gender, Race, Sexuality, and Gamer Identity
Type de ressource
Article de revue
Auteur/contributeur
- Shaw, Adrienne (Auteur)
Titre
Do you Identify as a Gamer? Gender, Race, Sexuality, and Gamer Identity
Résumé
The demand for minority representation in video games often focuses on proving that members of marginalized groups are gamers. In turn, it is asserted that the gaming industry should focus on appealing to these players via targeted content. Being targeted as a gamer, however, does not a gamer make. Identity as a gamer intersects with other identities like gender, race, and sexuality. Negative connotations about gaming lead people to not identify as gamers, and even to not play video games. This article concludes, based on interview data, that those invested in diversity in video games must focus their attention on the construction of the medium, and not the construction of the audience as such. This shift in academic attention is necessary to develop arguments for representation in games that do not rely on marking groups as specific kinds of gaming markets via identifiers like gender, race, and sexuality.
Publication
New Media & Society
Volume
14
Numéro
1
Pages
28-44
Date
2012
Langue
Anglais
ISSN
1461-4448
Titre abrégé
Do you identify as a gamer?
Catalogue de bibl.
WorldCat Discovery Service
Référence
Shaw, A. (2012). Do you Identify as a Gamer? Gender, Race, Sexuality, and Gamer Identity. New Media & Society, 14(1), 28‑44. https://doi.org/10.1177/1461444811410394
2. Auteur.rice.s et créateur.rice.s
4. Lieu de production du savoir
5. Pratiques médiatiques
Lien vers cette notice