Bibliographie complète
On the Border: Pleasure of Exploration and Colonial Mastery in Civilization III Play the World
Type de ressource
Article de revue
Auteur/contributeur
- Lammes, Sybille (Auteur)
Titre
On the Border: Pleasure of Exploration and Colonial Mastery in Civilization III Play the World
Résumé
Games like Myst, Civilisation and Anno 1602 are centred around the virtual travelling of the gamer through unknown worlds. The voyage s/he undertakes often hinges on notions of colonialist exploration, turning the gamer into a traveller who surveys and masters unknown domains and learns to control techno-scientific principles along the way. Since such games are related to a mentality of colonialism, questions should be asked about how such games can be located in its discursive formation. This paper will shed light on these questions by analysing Civilization III and my experiences of playing this game.
Publication
DiGRA '03 - Proceedings of the 2003 DiGRA International Conference: Level Up
Volume
2
Date
2003
Langue
Anglais
ISSN
2342-9666
Titre abrégé
On the border
Référence
Lammes, S. (2003). On the Border: Pleasure of Exploration and Colonial Mastery in Civilization III Play the World. DiGRA ’03 - Proceedings of the 2003 DiGRA International Conference: Level Up, 2. http://www.digra.org/wp-content/uploads/digital-library/05163.06568.pdf
2. Auteur.rice.s et créateur.rice.s
4. Lieu de production du savoir
5. Pratiques médiatiques
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