Bibliographie complète
Racial Logics, Franchising, and Video Game Genres: The Lord of the Rings
Type de ressource
Article de revue
Auteur/contributeur
- Young, Helen (Auteur)
Titre
Racial Logics, Franchising, and Video Game Genres: The Lord of the Rings
Résumé
This article explores the ways game adaptations engage with existing popular culture constructions of race within the framework of commercial franchises. Its focus is on games which are part of the so-called “Frodo Franchise” based on Peter Jackson’s Lord of the Rings and The Hobbit films. It considers the role played by licensing agreements, the conventions, and ludic elements of different game genres, the need for new characters and narratives to keep audiences engaged with an existing world, and the opportunity games offer for interactive exploration of a digital world, to illuminate both the challenges to and the opportunities for disrupting conventional representations of race and difference.
Publication
Games and Culture
Volume
11
Numéro
4
Pages
343-364
Date
1 juin 2016
Abrév. de revue
Games and Culture
Langue
Anglais
ISSN
1555-4120
Titre abrégé
Racial Logics, Franchising, and Video Game Genres
Consulté le
23/12/2021 15:33
Catalogue de bibl.
SAGE Journals
Extra
Publisher: SAGE Publications
Référence
Young, H. (2016). Racial Logics, Franchising, and Video Game Genres: The Lord of the Rings. Games and Culture, 11(4), 343‑364. https://doi.org/10.1177/1555412014568448
1. Approches
2. Auteur.rice.s et créateur.rice.s
4. Corpus analysé
4. Lieu de production du savoir
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