Bibliographie complète
Race, Colonial History and National Identity: Resident Evil 5 as a Japanese Game
Type de ressource
Article de revue
Auteur/contributeur
- Martin, Paul (Auteur)
Titre
Race, Colonial History and National Identity: Resident Evil 5 as a Japanese Game
Résumé
Resident Evil 5is a zombie game made by Capcom, featuring a White Americanprotagonist and set in Africa. This article argues that approaching this as a Japanesegame reveals aspects of a Japanese racial and colonial social imaginary that are missedif this context of production is ignored. In terms of race, the game presents hybridracial subjectivities that can be related to Japanese perspectives of Blackness andWhiteness, where these terms are two poles of difference and identity throughwhich an essentialized Japanese identity is constructed in what Iwabuchi calls“strategic hybridism.” In terms of colonialism, the game echoes structures of Japa-nese colonialism through which Japanese colonialism is obliquely memorialized and a“normal” Japanese global subjectivity can be performed.
Publication
Games and Culture
Volume
13
Numéro
6
Pages
568-586
Date
2018
Langue
Anglais
ISSN
1555-4120
Titre abrégé
Race, Colonial History and National Identity
Référence
Martin, P. (2018). Race, Colonial History and National Identity: Resident Evil 5 as a Japanese Game. Games and Culture, 13(6), 568‑586. https://doi.org/10.1177/1555412016631648
4. Corpus analysé
4. Lieu de production du savoir
5. Pratiques médiatiques
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