The potential of America's Army, the Video Game as Civilian-Military Public Sphere

Type de ressource
Thèse
Auteur/contributeur
Titre
The potential of America's Army, the Video Game as Civilian-Military Public Sphere
Résumé
The US Army developed multiplayer online First Person Shooter video game, America's Army, was examined as the first instance of an entirely state-produced and directed enterprise leveraging video game popular culture. Specifically, this study is concerned with the potential of the America's Army gamespace as a US civilian-military public sphere of the Information Age, as assessed through Habermasian theories of democratic communication. Interview fieldwork was carried out in several America's Army game communities including those of real-life military personnel, Christian Evangelicals, and hackers. The political activities of these exceptional game communities are considered for the ways they escape and transcend current critical theories of Internet-based public spheres.
Type
Thesis
Université
Massachusetts Institute of Technology
Lieu
Cambridge
Date
2003
Nb de pages
111
Langue
Anglais
Consulté le
02/06/2021 14:16
Autorisations
M.I.T. theses are protected by copyright. They may be viewed from this source for any purpose, but reproduction or distribution in any format is prohibited without written permission. See provided URL for inquiries about permission.
Extra
Accepted: 2007-10-22T19:02:27Z
Référence
Li, Z. (2003). The potential of America’s Army, the Video Game as Civilian-Military Public Sphere [thesis, Massachusetts Institute of Technology]. http://hdl.handle.net/1721.1/39162
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