Bibliographie complète
Videogames and Post-Colonialism: Empire Plays Back
Type de ressource
Livre
Auteur/contributeur
- Mukherjee, Souvik (Auteur)
Titre
Videogames and Post-Colonialism: Empire Plays Back
Résumé
This book focuses on the almost entirely neglected treatment of empire and colonialism in videogames. From its inception in the nineties, Game Studies has kept away from these issues despite the early popularity of videogame franchises such as Civilization and Age of Empire. This book examines the complex ways in which some videogames construct conceptions of spatiality, political systems, ethics and society that are often deeply imbued with colonialism. Moving beyond questions pertaining to European and American gaming cultures, this book addresses issues that relate to a global audience ? including, especially, the millions who play videogames in the formerly colonised countries, seeking to make a timely intervention by creating a larger awareness of global cultural issues in videogame research. Addressing a major gap in Game Studies research, this book will connect to discourses of post-colonial theory at large and thereby, provide another entry-point for this new medium of digital communication into larger Humanities discourses.
Lieu
Cham
Maison d’édition
Palgrave MacMillan
Date
2017
Nb de pages
121
Langue
Anglais
ISBN
978-3-319-54821-0 978-3-319-54822-7
Titre abrégé
Videogames and post-colonialism
Extra
Section: ix, 121 pages : illustrations ; 22 cm.
Référence
Mukherjee, S. (2017). Videogames and Post-Colonialism: Empire Plays Back. Palgrave MacMillan. http://www.worldcat.org/oclc/1003639470
1. Approches
2. Auteur.rice.s et créateur.rice.s
4. Corpus analysé
4. Lieu de production du savoir
5. Pratiques médiatiques
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