Digital Conquerors: Minecraft and the Apologetics of Neoliberalism

Type de ressource
Article de revue
Auteur/contributeur
Titre
Digital Conquerors: Minecraft and the Apologetics of Neoliberalism
Résumé
The widespread popularity of sandbox games, and Minecraft in particular, may be a recent phenomenon, but their appeal may be much older. Rather than representing a wholly new development in gaming, these games may participate in a larger media ecology that flatters a neoliberal worldview. This research calls for greater attention to the coercive economic assumptions encoded in gamemechanics. Drawing on scholarship in ludology, postcolonial studies, and phenomenology, it suggests that sandbox games like Minecraft habituate players to myths of empire and capital that rationalize political and economic inequality. More than simply offering a blank slate for player creation, Minecraft rewards players for assuming their entitlement to the world’s resources and thus their superiority over other inhabitants of the game world.
Publication
Games and Culture
Volume
14
Numéro
1
Pages
67-86
Date
2019
Langue
Anglais
ISSN
1555-4120
Titre abrégé
Digital Conquerors
Référence
Dooghan, D. (2019). Digital Conquerors: Minecraft and the Apologetics of Neoliberalism. Games and Culture, 14(1), 67‑86. https://doi.org/10.1177/1555412016655678
4. Corpus analysé
4. Lieu de production du savoir
5. Pratiques médiatiques