Racial Diversity in Indie Games: Patterns, Challenges, and Opportunities
Type de ressource
Article de colloque
Auteurs/contributeurs
- Passmore, Cale J. (Auteur)
- Yates, Rowan (Auteur)
- Birk, Max V. (Auteur)
- Mandryk, Regan L. (Auteur)
Titre
Racial Diversity in Indie Games: Patterns, Challenges, and Opportunities
Résumé
Although gamers of color constitute a large part of the digital gaming player base in the US, they are systematically and enormously underrepresented by in-game characters in AAA titles. To extend these findings to indie games, we examine 80 titles and show that the pattern of lack of racial diversity holds. We discuss implications for the industry and players, and present challenges that must be addressed to increase diversity in racial representations of characters in games.
Date
15 octobre 2017
Titre des actes
Extended Abstracts Publication of the Annual Symposium on Computer-Human Interaction in Play
Lieu
New York
Maison d’édition
Association for Computing Machinery
Pages
137–151
Collection
CHI PLAY '17 Extended Abstracts
Langue
Anglais
ISBN
978-1-4503-5111-9
Titre abrégé
Racial Diversity in Indie Games
Catalogue de bibl.
ACM Digital Library
Référence
Passmore, C. J., Yates, R., Birk, M. V. et Mandryk, R. L. (2017, 15 octobre). Racial Diversity in Indie Games: Patterns, Challenges, and Opportunities. New York (p. 137‑151). https://doi.org/10.1145/3130859.3131438
1. Approches
2. Auteur.rice.s et créateur.rice.s
4. Lieu de production du savoir
5. Pratiques médiatiques
Lien vers cette notice