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Bibliographie complète 924 ressources
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This handbook aims to reflect the relevance and value of studying digital games, now the subject of a growing number of studies, surveys, conferences and publications. As an overview of the current state of research into digital gaming, the 42 papers included in this handbook focus on the social and cultural relevance of gaming.
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Picture this: a comedy about an overweight Black woman who lives with and takes care of a white family. Joking all the way, she cooks, cleans, helps the father of the family, and comforts the children. Then at one point, we see the father holding his gun and pointing toward the door. The Black woman enters and jumps up and down, screaming, “Massa! Massa! Massa! Please don’t shoot!” It is easy to imagine these scenes in a 1930s film about the antebellum South. But they are actually from the first episode of a 1980s sitcom.
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On November 4, 2008, CNN anchor Anderson Cooper appeared on The Ellen DeGeneres Show via satellite. One of the more memorable moments of the interview came when Cooper expressed shock that DeGeneres was unfamiliar with the hit Bravo television show The Real Housewives of Atlanta. “You mean you don’t know about NeNe?” he demanded incredulously, referring to cast member NeNe Leakes—the most outspoken and self-proclaimed “realest” of the Housewives. Cooper’s segment, along with his admission that Leakes was his favorite of the cast, brought even more attention to the already widely debated show, the first of Bravo’s Housewives series
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Résumé livre : Les échanges entre les Européens, leurs descendants en Amérique et les Autochtones depuis les premiers contacts jusqu’à nos jours constituent un thème de première importance dans les travaux menés depuis une quarantaine d’années en histoire des Amérindiens et en histoire coloniale. Ils sont cruciaux pour comprendre la situation contemporaine des nations amérindiennes, les relations entretenues avec les gouvernements, la question territoriale et la définition de l’identité. Pour rendre compte de la diversité des échanges entre Autochtones, Européens et Canadiens, et de leur importance dans l’histoire du Canada, les textes présentés dans cet ouvrage les abordent à partir des concepts de représentation, de métissage et de pouvoir. Les représentations qu’Amérindiens, Européens et Canadiens se sont forgées les uns des autres ont joué un rôle central dans leurs relations ; par exemple, la manière dont les Européens ont perçu, décrit ou imaginé les Autochtones a eu un poids déterminant sur les sociétés européennes et sur les politiques coloniales, influençant, en retour, les relations avec les Autochtones. Les images de l’Autre, en perpétuelle transformation, ont également eu une incidence sur la façon dont les Autochtones se sont auto-représentés, sur la façon dont ils ont adopté, transformé ces images pour se les approprier et, enfin, sur la façon dont ils les ont rejetées pour définir leur identité. Les représentations que les Autochtones ont forgées des Européens, moins bien connues malheureusement, ont également influencé l’évolution des rapports avec les colonisateurs. Utilisant différents supports : textes, images, récits oraux, sites internet et culture matérielle, les représentations résultent de processus complexes. Leur interprétation induit la question de leur élaboration et de leur transmission, celle de l’influence des idéologies et des catégories mentales de l’époque, mais aussi celle de la fonction et du pouvoir de ces représentations.
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As activists and political leaders in Brazil call for increasing rights, recognition, and redress to address the multiple forms of marginalization that Afro-Brazilians have endured, media has become an increasingly important sphere through which different constituencies mobilize to advance a project of racial equality. Among these groups enlisting available media resources was a group composed predominately of Afro-Brazilian media professionals who joined together to launch the TV da Gente (Our TV) television network, Brazil’s first television station with the mission to produce racially diverse programming directed toward a Black viewing audience.
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This article examines the response of minority gamers as they adopt new innovations in Xbox Live. Using diffusion of innovation theory, specific attention is given to gamers’ rate of adoption of the new Xbox Live environment, which was a recent update to the Xbox Live interface. By employing virtual ethnography, observations, and interviews reveal that gaming duration and gender are significant factors in identifying a gamer’s successful rate of adoption of the new innovation. Female participants reveal that Xbox Live intentionally targets males as the default gamer and enact changes based on their needs. The research concludes with a plea to Xbox Live to acknowledge minority gamers such as women to incorporate their needs within the decision-making process of new innovations.
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Introduction and seven articles looking at the range of present-day queer cinema to be found.
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Four animated, brown-skinned youth are lounging on a porch step in Auckland, New Zealand, when a fierce-looking social worker and police constable approach and insist on knowing where the father of two of the boys is. As the constable raises his nightstick, one of the boys fumbles in heavily accented Māori English, “He went to the pub four days ago and hasn’t been back.” The authorities quickly cart two of the boys off as wards of the state as another performs a Māori haka, or war chant, in mock warning to the police.
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In the first episode of Black Journal , before the opening credits, comedian Godfrey Cambridge appears dressed in overalls and a painter’s cap with a paint roller in hand and methodically paints the television frame. To the viewer, it appears that his or her television is being painted black from the inside—a potent visual symbol from the first national Black public affairs program. Initially, though, the symbol emphasizes a visual challenge to the absence of Black faces on television—a show that “looks” Black, because of the visibility of its Black hosts and reporters, but where whites still have significant
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In this chapter, I would like to consider how interactive reality television contributes to the negotiation between national particulars and transnational media flows. Specifically, I want to look at the successful franchise So You Think You Can Dance , a dynamic global media flashpoint and a remarkably adaptable format that serves as a site of pleasurable and contradictory engagement with the sense of national culture and community that television manufactures. But what makes the show of particular interest to me is that it allows audiences, in an increasing number of television markets around the world, to collectively determine their ideal national performers through a competition that requires mastery of a virtual international smorgasbord of popular dance forms and styles, the vast majority of which originate elsewhere, or from within the national, racial, and ethnic cultures of others. Second, in choosing to examine dance shows, I join with a growing number of scholars who have, over the past 15 years, argued for increased attention to dance as a primary site of knowledge production concerning bodies, identities, and representation.
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Catalogue d'exposition avec des textes de Loft, Igloliorte et Croft. Galerie d'art d'Ottawa.
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A partir de indagaciones precedentes1 sobre cuestiones como la interactividad y la interfaz presentes en obras realizadas con tecnología digital, este texto realiza una exploración sobre los videojuegos como objetos populares interactivos y sus posibilidades artísticas, procurando contribuir a la construcción de la teoría y práctica en este campo emergente en el contexto local. La perspectiva que articula este trabajo, procura hacer visibles obras de arte producidas en Argentina plausibles de ser ubicadas bajo el campo denominado Game Art, el cual aglutina diferentes producciones en torno al videojuego, reflexionando sobre este como medio y objeto cultural. Esta área de tensiones y cruces vincula a las producciones tradicionales con las digitales, a la práctica denominada Fan Art 2 y al arte culto. Su formación comienza en los últimos años del siglo XX y primeros del Siglo XXI surgiendo esporádicamente en festivales de arte digital e Internet y posteriormente adquiriendo mayor visibilidad con exposiciones temáticas en museos y galerías.
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While expanding critiques of pinkwashing have drawn increasing attention to how queer issues in Israel and the Occupied Palestinian Territories are perniciously mobilized by a network of lobby groups, Brand Israel initiatives, and international gay and lesbian organizations, these critiques often fail to consider how queer Palestinians mobilize and understand themselves. This article reports on an October 2011 panel and film screening at Yale University and the Hagop Kevorkian Center for Near Eastern Studies at New York University. “Queer/Palestinian: Critical Strategies in Palestinian Queer and Women's Filmmaking” uniquely focused on questions of queerness and Palestine through a program of eight new Palestinian visual productions. The program brought together Palestinian film scholars, filmmakers, visual artists, and curators for a discussion of queer and feminist artistic practice in relation to Palestinian strategies for resistance. Together, the “Queer/Palestinian” films suggest the urgency for Palestinian visual artists to persistently generate new means of expressing, embodying, and critiquing visions for Palestinian society. Films such as Victoria Moufawad-Paul's Nus Enssas/ صيصنصن (Canada, 2011) and Raafat Hattab's Hourieh (Palestine, 2011) explore issues ranging from queer diasporic solidarity politics and challenges to out/closeted binaries and to the creative reinscription of nakba narratives. Nadia Awad's Two Adaptations of the Same Novel (US, 2011), Suzy Salamy's 1982/2006 (US, 2006), and Moufawad-Paul's Rejoice, O My Heart / يبلق اي حرفا (Canada, 2011) suggest an irreverent queer strategy by undermining the narrative conventions and visual codes of mainstream news media and popular US and Egyptian cinema. Salamy's video, previously projected through mobile exhibition on city buildings, and Eli Rezik's online “web-movies” Living Alone without Me (Palestine, 2011) and Between Us Two (Palestine, 2011) compelled a panel discussion of alternative means of distribution and exhibition. Finally, Alaa AbuAsad's Masturbate bil beit (Palestine, 2011) rounded out the program with an explicitly erotic and unapologetically political version of the meeting of “queer” and “Palestinian.”
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Livre : For decades, television scholars have viewed global television through the lens of cultural imperialism, focusing primarily on programs produced in the US and UK markets and exported to foreign markets. This book explores how, thanks to recent technological innovation and globalization, television is now finally becoming truly global. Global Television Formats aims to revise the place of the global in television studies. The essays gathered here explore the diversity of global programming and approaches, and ask how to theorize contemporary
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When scholars and policy makers contemplate the Arab “media revolution,” they mostly think of Al-Jazeera and its news competitors. They are guided by the assumption that all-news satellite television networks are the predominant, even the single, shaper of the Arab public sphere, a perspective exacerbated by the September 11, 2001 attacks. Drawing on a larger work (Kraidy, 2009, forthcoming), this chapter presents an alternative view, emphasizing instead the combined impact of Arab entertainment television and small media such as mobile phones on Arab governance. It explores how entertainment television is an active contributor to shaping what Arab publics discuss and do in both the social and political realms. As local (in this case regional/pan-Arab, reaching two dozen Arabic-speaking countries) adaptations of global television formats, Arab reality television shows exhibit a combination of signs and practices from several worldviews. As such, this chapter will show how Arab reality shows are open to multiple processes of appropriation and redeployment. Though numerous scholars have for years studied the differentiated “reception” of television texts in various contexts, this chapter focuses specifically on television formats in a context of growing media convergence and protracted political instability and social upheaval. Specifically, it focuses on reality television’s social and political impact, which stems primarily from its activation of new communication processes between a variety of information and media technologies creating what I call “hypermedia space.” In the new Arab information order, reality television activates hypermedia space because it promotes participatory practices like voting, campaigning and alliance building, via mobile telephones and related devices.
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Cette thèse aborde des pratiques performatives contemporaines qui détournent les représentations conventionnelles des Premières Nations d'Amérique du Nord, pour dénoncer ou déjouer les clichés qui leur sont associés, pour exprimer ou évoquer l'amérindianité de manière critique et créative, et pour mettre en place une représentation personnelle et non conventionnelle du sujet amérindien. Les œuvres ici étudiées ont été réalisées dans les trente dernières années et sont issues principalement de l'art de performance (performance art) mais aussi des arts visuels et de la poésie, parfois combinés sous un mode interdisciplinaire. Ce corpus réunit, à la manière d'un commissariat d'exposition, des œuvres choisies parmi le travail de douze créateurs principalement (mais pas exclusivement) amérindiens : KC Adams, Lori Blondeau, Yves Boisvert, Jimmie Durham, Marvin Francis, Coco Fusco, Guillermo Gomez-Pena, Edgar Heap of Birds, Terrance Houle, James Luna, Kent Monkman et Josée Yvon. La diversité de leurs pratiques respectives permet de dresser un éventail varié des différentes possibilités de détournement des stéréotypes liés aux Premières Nations. La réflexion menée avec ces œuvres se situe dans un croisement entre les théories de la performance (performance studies), les études culturelles (cultural studies) et l'étude des Premières Nations (native studies). Elle est également nourrie par des travaux issus de la sémiologie, de l'histoire de l'art, des études littéraires et de l'anthropologie. Cette recherche interdisciplinaire aborde dans un premier temps (chapitre 1) la construction symbolique de l'amérindianité, qui se trouve élargie et défigée par les pratiques performatives abordées dans cette thèse. Trois œuvres de performance sont ensuite analysées de manière détaillée : The Artifact Piece (1987) de James Luna (chapitre 2), Two Undiscovered Amerindians (1992-1994) de Coco Fusco et Guillermo Gomez-Pena (chapitre 3) et Putting the Wild back to the West (2004-2010) de Lori Blondeau et Adrian Stimson (chapitre 4). Le chapitre 5 étudie quant à lui une sélection d'œuvres artistiques et littéraires, qui possèdent une forte dimension performative, parmi le travail des autres artistes et écrivains mentionnés plus tôt. L'analyse de ces pratiques performatives se montre particulièrement attentive à la tension entre stéréotype et subjectivité, de même qu'entre violence et ironie. Elle vise à démontrer qu'il est possible, en détournant les signes qui évoquent les Premières Nations de manière conventionnelle et reconnaissable, d'exprimer autrement l'amérindianité. Ces détournements affectent la perception des Premières Nations chez le spectateur et permettent de disconvenir des idées reçues à leur sujet. Ils mettent également en œuvre une amérindianité performative qui s'incarne par une attitude ironique, inscrivant l'expression identitaire et culturelle dans une dynamique qui remet en mouvement la représentation et la signification.
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Five years after Hurricane Katrina devastated New Orleans, Louisiana, life remained not normal still for many residents of the city. And while mainstream news organizations remembered the fifth anniversary of the hurricane with extensive coverage, it was the work of filmmaker Spike Lee and television program creators David Simon and Eric Overmyer that perhaps created the greatest buzz about the fifth anniversary of Katrina in 2010. Spike Lee’s first documentary, When the Levees Broke , was released in 2006. It documented what happened in New Orleans through the voices of local residents, politicians, and experts during and immediately after the storm.
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This paper discusses the visuality processes in Latin America since the called «decolonial turn» approach. It analyzes the structural relationship between visual practices and global power arising in the context of the modern world system. It seeks to study the relationship between visual technologies, discourses and practices and the analytics of the coloniality of power, knowledge and being. It addresses the different types of hierarchies produced through a visual dispositive in the context of the international division of technology labor, the racialization of the population, and the global economy of images.
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Why is it important that a Black woman created, wrote for, and co-produced¹ two highly-regarded television situation comedies that engaged a variety of Black women’s health issues while at the same time these issues were being reduced, simplified, or altogether ignored in mainstream American hip hop? Mara Brock Akil tacitly responded to this question when asked why four episodes of the third season of Girlfriends (2000–2008), the situation comedy she created and co-produced for UPN, addressed the HIV/AIDS crisis among Black women in America. “I have things I want to say,” explained Brock Akil, “about bridging television’s gap between
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George Littlechild: The Spirit Giggles Within is a stunning retrospective of a career that has spanned nearly four decades. Featuring more than 150 of the Plains Cree artist's mixed-media works, this sumptuous collection showcases the bold swaths of colour and subtle textures of Littlechild's work. Littlechild has never shied away from political or social themes. His paintings blaze with strong emotions ranging from anger to compassion, humour to spiritualism. Fully embracing his Plains Cree heritage, he combines traditional Cree elements like horses and transformative or iconic creatures with his own family and personal symbols in a unique approach. George Littlechild: The Spirit Giggles Within shows the evolution of an artist from his earliest works to the present day, including hints of future directions and themes. An insightful foreword by artist and curator Ryan Rice, a Mohawk from the Kahnawake First Nation in Quebec, and Littlechild's reflections on each piece build a broad understanding of Littlechild's work, his life and his views on the role of art within all cultures
Explorer
1. Approches
- Analyses formalistes (41)
- Approches sociologiques (320)
- Épistémologies autochtones (173)
- Étude de la réception (79)
- Étude des industries culturelles (283)
- Étude des représentations (340)
- Genre et sexualité (265)
- Histoire/historiographie critique (238)
- Humanités numériques (57)
- Méthodologie de recherche décoloniale (64)
2. Auteur.rice.s et créateur.rice.s
- Auteur.rice (76)
- Auteur.rice autochtone (102)
- Auteur.rice LGBTQ+ (16)
- Auteur.rice noir.e (95)
- Auteur.rice PANDC (303)
- Autrice (334)
- Créateur.rice autochtone (163)
- Créateur.rice LGBTQ+ (39)
- Créateur.rice noir.e (40)
- Créateur.rice PANDC (80)
- Créatrice (140)
- Identités diasporiques (65)
4. Corpus analysé
- Afrique (59)
- Amérique centrale (41)
- Amérique du Nord (388)
- Amérique du Sud (126)
- Asie (237)
- Europe (89)
- Océanie (27)
4. Lieu de production du savoir
- Afrique (24)
- Amérique centrale (9)
- Amérique du Nord (490)
- Amérique du Sud (74)
- Asie (126)
- Europe (145)
- Océanie (58)
5. Pratiques médiatiques
- Études cinématographiques (115)
- Études du jeu vidéo (245)
- Études télévisuelles (210)
- Histoire de l'art (118)
- Histoire de l'art - art autochtone (188)