Gender and Racial Stereotypes in Popular Video Games

Type de ressource
Chapitre de livre
Auteurs/contributeurs
Titre
Gender and Racial Stereotypes in Popular Video Games
Résumé
While the violent content of video games has caused wide concern among scholars, gender, and racial stereotypes in video games are still an understudied area. The purpose of this chapter is to provide a better understanding of the stereotypical phenomenon in video games. The book chapter first provides a comprehensive review of previous studies conducted upon gender-role and racial portrayals in video games. Then a small-scale content analysis on a sample of official trailers, introductory sequences and covers of 19 of the most popular video games is introduced. Finally, the implications of stereotype in video games and the possible social and psychological impacts on players, especially adolescent players, are discussed.
Titre du livre
Handbook of Research on Effective Electronic Gaming in Education
Lieu
Hershey
Maison d’édition
Information Science Reference
Date
2009
Pages
922-938
Langue
Anglais
ISBN
978-1-59904-811-6
Extra
Google-Books-ID: Re8tGpC6_PsC
Référence
Mou, Y. et Peng, W. (2009). Gender and Racial Stereotypes in Popular Video Games. Dans R. E. Ferdig (dir.), Handbook of Research on Effective Electronic Gaming in Education (p. 922‑938). Information Science Reference. http://www.worldcat.org/oclc/858902101
2. Auteur.rice.s et créateur.rice.s
4. Lieu de production du savoir
5. Pratiques médiatiques