Introduction: American Game Studies
Type de ressource
Article de revue
Auteurs/contributeurs
- Jagoda, Patrick (Auteur)
- Malkowski, Jennifer (Auteur)
Titre
Introduction: American Game Studies
Résumé
In 2017, the American game designer Momo Pixel released the single-player, browser-based game Hair Nah. In this game, you play as Aeva, a Black woman taking trips to locations that include Osaka, Havana, and the Santa Monica Pier. As you move through levels on your journey—taking a taxi ride, traversing airport security, sitting on an airplane—you must slap away increasingly aggressive white hands that reach into the frame to touch your hair. Though Hair Nah taps into the genre of a casual button-mashing game, this interactive experience also explores the topic of microaggressions via unwanted hair touching. If you slap away enough hands on your travels, you reach a screen welcoming you to your destination with the message “YOU WIN!” but the caveat, “The game is over, but this experience isn’t. This is an issue that black women face daily. So a note to those who do it STOP THAT SHIT.”
Publication
American Literature
Volume
94
Numéro
1
Pages
1-16
Date
1 mars 2022
Abrév. de revue
American Literature
Langue
Anglais
ISSN
0002-9831
Titre abrégé
Introduction
Consulté le
21/04/2022 14:11
Catalogue de bibl.
Silverchair
Référence
Jagoda, P. et Malkowski, J. (2022). Introduction: American Game Studies. American Literature, 94(1), 1‑16. https://doi.org/10.1215/00029831-9696959
1. Approches
2. Auteur.rice.s et créateur.rice.s
4. Corpus analysé
4. Lieu de production du savoir
5. Pratiques médiatiques
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