Gaming Globally: Production, Play, and Place

Type de ressource
Livre
Auteurs/contributeurs
Titre
Gaming Globally: Production, Play, and Place
Résumé
Video games are inherently transnational by virtue of their industrial, textual, and player practices. This collection includes essays from scholars from eight countries analyzing game cultures on macro- and micro-levels and investigates the growing transnational nature of digital play
Collection
Critical media studies
Édition
1st ed.
Date
2013
Maison d’édition
Palgrave Macmillan
Lieu
New York
Nb de pages
xi, 279
ISBN
978-1-137-00632-5
Titre abrégé
Gaming globally
Langue
Anglais
Extra
Section: xi, 279 p. : ill. ; 23 cm.
Référence
Huntemann, N. B. et Aslinger, B. (dir.). (2013). Gaming Globally: Production, Play, and Place (1st ed.). Palgrave Macmillan. http://www.worldcat.org/oclc/827455840
4. Lieu de production du savoir
5. Pratiques médiatiques